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Cities: VR im Test – Mit offenen Augen vor die Wand gefahren

Cities: VR hätte die Städtebausimulation für VR werden können – schließlich steht Cities: Skylines dahinter. Hätte, hätte, Fahrradkette. 

Der Beitrag Cities: VR im Test – Mit offenen Augen vor die Wand gefahren erschien zuerst auf MIXED.

MIXED & Benjamin Danneberg

Hi! Check out my latest Hand, and Finger tracker Plugin for Unreal Engine based on the open source mediapipe framework. Works with any webcam, no special hardware is required. For more info visit: http://hand.uplugins.com

submitted by /u/AdamHorvath777 [link] [comments] Augmented Reality & /u/AdamHorvath777

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Varjo launches Reality Cloud platform so you can virtually visit a real place via ‘teleportation’

jo has launched its Varjo Reality Cloud platform, which enables someone to visit a place in virtual reality from a remote location. AR/VR – VentureBeat & Dean Takahashi

Reality Bytes: Apple, Instagram & Sony

What are the biggest insights and observations in immersive tech & media this week? Welcome to Reality Bytes, featuring lightning-round video commentary from AR Insider partner, M7 Innovations.
This post appeared first on AR Insider.
AR Insider & AR Insider

Can XR Enliven the Elderly?

AR and VR interactivity can elevate lots of things – from gaming to enterprise training. But what about sparking joy and boosting quality of life among the elderly? We examine the therapeutic benefits.
This post appeared first on AR Insider.
AR Insider & April Miller

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How to animate statics objects withAR?

I have a sculpture and I would like to bring it to life using augmented reality. But if I make it move with AR, the still sculpture would mess up the animation effect. Do you know any way to get over it? submitted by /u/leywesk [link] &… Augmented Reality & /u/leywesk

‘After the Fall’ Gets New Arsenal, Free-for-all Mode & More in ‘Shock & Awe’ Update, Trailer Here
After the Fall (2021), the co-op zombie shooter from Vertigo Games, is getting a nice little content bump today in its ‘Shock & Awe’ update, which brings to the game a new arsenal of weapons, a free-for-all deathmatch mode, and a new map. Launched earlier this year, the game’s Frontrunner Season has already brought a […]

The post ‘After the Fall’ Gets New Arsenal, Free-for-all Mode & More in ‘Shock & Awe’ Update, Trailer Here appeared first on Road to VR.

Road to VR & Scott Hayden

Varjo Launches Its XR Cloud Streaming Platform, Support for Unity & Unreal Planned
Varjo today announced the launch of Varjo Reality Cloud, the company’s XR cloud streaming platform that’s aimed at making XR more scalable in enterprise settings by doing the heavy lifting of rendering in the cloud. At the outset the company is targeting the automotive industry, but plans to enable enterprises more broadly with support for […]

The post Varjo Launches Its XR Cloud Streaming Platform, Support for Unity & Unreal Planned appeared first on Road to VR.

Road to VR & Ben Lang

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Cambria: Metas neue VR-Brille soll Laptops ersetzen

Metas nächste VR-Brille soll eines Tages die klassische Arbeitsumgebung ersetzen, sagt CEO Mark Zuckerberg gegenüber Investoren.
Der Beitrag Cambria: Metas neue VR-Brille soll Laptops ersetzen erschien zuerst auf MIXED.
MIXED & Tomislav Bezmalinovic

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VR und AR: Meta plant drei Hardware-Generationen in die Zukunft

Sein Unternehmen hat schon bessere Tage gesehen, dennoch investiert Mark Zuckerberg weiter aggressiv in VR und AR.
Der Beitrag VR und AR: Meta plant drei Hardware-Generationen in die Zukunft erschien zuerst auf MIXED.
MIXED & Tomislav Bezmalinovic