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Cambria: Was das beste neue Feature ist und weshalb

Metas nächste VR-Brille bringt viele neue Features, doch auf eines freue ich mich ganz besonders.
Der Beitrag Cambria: Was das beste neue Feature ist und weshalb erschien zuerst auf MIXED.
MIXED & Tomislav Bezmalinovic

Can ‘Apple Glass’ Bring AR to the Masses?

The biggest question on everyone’s mind in the AR world is what will Apple do? AR proponents eagerly await as clues continue to trickle out of Cupertino. We examine the latest evidence in this week’s report excerpt.
This post appeared first on AR Insi… AR Insider & Mike Boland

‘Little Cities’ Preview – A Miniature City Simulator That’s Just So Damn Cozy
Little Cities was first announced back in late 2021, showing off what appeared to be pint-sized VR version of popular city simulator Cities: Skylines (2015)—only a few months before the very franchise announced the creation of its own official VR adaptation called Cities VR. Bad timing aside, we went hands-on with Little Cities before its April 21st […]

The post ‘Little Cities’ Preview – A Miniature City Simulator That’s Just So Damn Cozy appeared first on Road to VR.

Road to VR & Scott Hayden

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Autonomes Fahren: Wie viele Unfälle verursachen Robo-Autos?

Waymo, Cruise & Co testen seit Jahren autonomes Fahren in Kalifornien. Wie groß sind die Flotten und wie viele Unfälle verursachen Robo-Autos?
Der Beitrag Autonomes Fahren: Wie viele Unfälle verursachen Robo-Autos? erschien zuerst auf MIXED.
MIXED & Josef Erl

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‘Moss: Book II’ Review – A Refined & Satisfying Sequel That Sticks With What Works
A whopping four years after its opening chapter, Moss: Book II is finally here to continue the story of Quill, a tiny adventurer destined for an epic journey. While the game doesn’t think too far outside the box compared to the original Moss, developer Polyarc has refined the best parts of the game to deliver a […]

Road to VR & Ben Lang

Googles neue riesige Sprach-KI kann Witze erklären

Google stellt den neuesten KI-Fortschritt vor: Das Sprach-KI-Modell PaLM ist riesig, mächtig und Teil der großen Vision.
Der Beitrag Googles neue riesige Sprach-KI kann Witze erklären erschien zuerst auf MIXED.
MIXED & Matthias Bastian

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Blade & Sorcery: Mittelalter-Kampfspiel wird besser und schöner

Für die Kampfsimulation Blade & Sorcery ist ein großes Update in der Mache, das die Spielmechaniken und die Grafik verbessert.
Der Beitrag Blade & Sorcery: Mittelalter-Kampfspiel wird besser und schöner erschien zuerst auf MIXED.
MIXED & Tomislav Bezmalinovic

New Half-Life: Alyx Mod Adds 5 Hours Of VR Gameplay

Levitation looks unlike anything we’ve seen before. In March 2020, Half-Life: Alyx officially launched on PC VR headsets, offering players what could easily be considered one of the best VR games to date. Less than a year after launch, developer Valve introduced Steam Workshop support to the popular first-person shooter, allowing anyone the chance to […]

The post New Half-Life: Alyx Mod Adds 5 Hours Of VR Gameplay appeared first on VRScout.

VRScout & Kyle Melnick

Spatial Beats: Nreal, Mojo Vision & the Wendyverse

Welcome back to Spatial Beats, AR Insider’s weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at Nreal’s funding, Mojo Vision’s latest and Wendy’s metaverse play.
This post appeared first on … AR Insider & AR Insider

Snoop Dogg’s New Music Video Was Shot In The Metaverse

“Walkin’ though The Sandbox with flip-flops on…” Very few celebrities have embraced the growing Web3 industry (NFTs, crypto, the metaverse) quite like Snoop Dogg. Since his music debut back in 1992, the prolific rapper, media personality, and entrepreneur has managed to remain in the public eye thanks in large part to his fearless embrace of […]

The post Snoop Dogg’s New Music Video Was Shot In The Metaverse appeared first on VRScout.

VRScout & Kyle Melnick