I am interested in learning about how to develop AR programs. I am not interested in graphic/game design side of things and more in building something like Snapchat from scratch. I want to learn how something like snap processes the images, overlays fi… Augmented Reality & /u/UniformlyConvergent
Eyetracking: Diese Brille erfasst Blicke ohne Kameras
Das Start-up Adhawk hat eine besonders energieeffiziente und platzsparende Lösung für Blickerfassung gefunden, die ohne Kameras auskommt. MIXED | News zu VR, AR und KI & Tomislav Bezmalinovic
You Can Now Demo ‘Synth Riders’ for Free on Quest via App Lab

The post You Can Now Demo ‘Synth Riders’ for Free on Quest via App Lab appeared first on Road to VR.
Developing an AR App with Unity & AR Foundation – In need of some guidance
Hey guys,
I’m a Graphic Design Student and currently doing my Bachelor. To keep it short: I am currently designing a book and want to incorporate an AR App to combine print + digital, and I could really need some guidance.
The app doesn’t need to be complex, the only things I want to be able to do is project pictures/videos on the markers/images on individual pages of the book. (e.g. have a printed image on a page in the book and make it a video with the app) I’ve looked into some tutorials but atm it’s very hard for me to get an overview as I don’t know much about structuring an app and what I should even look for (I don’t have an app development/coding background).
Like what are all the parts/things I need to do to make this a fully working App? It’s kinda difficult finding the right tutorials and also combining them, as it’s always just a little piece of the cake and done kinda differently.
I’d be really grateful for any tips on how I could make this work lol. I guess even some keywords would help. And I also hope this is the right subreddit to ask this, otherwise I’m sorry haha.
Thanks and have a nice day!
submitted by /u/Polyoxi
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Augmented Reality & /u/Polyoxi
[AR/VR] AR-media Plugin for Autodesk 3ds Max released
https://preview.redd.it/omeepgn0mlo61.png?width=1600&format=png&auto=webp&s=056712b05213026e6a693808f6c5056df8c2d0be The new version of the AR-media Plugin for 3ds Max has been released. You can export your 3D projects alread… Augmented Reality & /u/Tonight-Budget
Gamescom 2021 is Moving Forward with Plans for Hybrid Event

The post Gamescom 2021 is Moving Forward with Plans for Hybrid Event appeared first on Road to VR.
Anyone know what Visual Positioning Service is used by VisualLive?
Curious about what Visual Positioning Service (VPS) is used by VisualLive (Construction AR company recently bought by Unity). Does anyone know? Is it their own VPS or is it a 3rd parties like Spatial Anchors or Immersal etc? and what I mean by… Augmented Reality & /u/moetsi_op
Adhawk Microsystems launches camera-less eye-tracking sensors for AR/VR
AdHawk Microsystems is launching eye-tracking for AR and VR systems using sensors that don’t require slow and expensive cameras. AR/VR – VentureBeat & Dean Takahashi
Easter 2021 | TraditionxDigital: New way to rock your Easter
Struggling to make this Easter memorable. Keep calm, Stay safe, and Easter on! Check out our event @ https://vibentec-it.io/ Look! I put an AR egg in the plant submitted by /u/Professional-Bed9574 [link] [comments] Augmented Reality & /u/Professional-Bed9574
Super Nintendo World: Freizeitpark wurde in VR geplant
Vergangene Woche eröffnete die Super Nintendo World. Für das Design des Vergnügungsparks kam Virtual Reality zum Einsatz. MIXED | News zu VR, AR und KI & Tomislav Bezmalinovic