In Nintendos Vergnügungspark Super Nintendo World gibt’s eine Mario-Kart-Attraktion mit AR-Brille. Ein Video zeigt jetzt, was Parkbesucher erleben. MIXED | News zu VR, AR und KI & Matthias Bastian
How do you create your AR Mockups and Prototypes and what difficulties have you come across with doing this?
I’m interested to know how everyone goes about prototyping there Augmented Reality Experiences! Especially anyone who needs to rapidly create an idea for a client PLUS what are some difficulties you have come across 🙂
I’ve been designing and playing with AR/VR technology for the last three years. During that time I’ve tried out so many tools such as wiARframe, Aero, ProtoAR and the list goes on and on. Personally I’ve found a combination that works well for me (just a note, I work in UX so I’m more adapt at design tools than coding)
Static Prototyping
Photoshop + Figma: I find this combination can give a realistic overview of how an app may look and feel. Photoshop obviously has some powerful 3D Design tools so the assets created there help bring the experience to life to give a look at a real AR experience.
Interactive Prototype
Unity + Vuforia: Sometimes we have those clients that just want „more“. Though static prototyping gives a great picture of how the app feels – they just wish to see how the AR tech really functions. For these scenarios I rapidly throw together a working prototyping in Unity. The great thing about the Unity front-end is you can just drag and drop .PNGs of the UI and create a couple button elements then to link pages if necessary. This allows for more focus on the AR functionality which can be time consuming.
Please share your thoughts below!
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Augmented Reality & /u/legacychancer
iOS AR app that allows moving 3d models in all planes?
I’m trying to find an iPhone/iPad app with AR where I can load my model and move it not only on the floor/table and/or resize but also but up and down. In other words, to move it freely in the air (all 3 planes, not only horizontally X/Y but also vertically on Z).
Thank you
submitted by /u/Neuronivers
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Augmented Reality & /u/Neuronivers
The ISS Experience: Wie eine VR-Doku im Weltall entsteht
The ISS Experience ist die bisher aufwendigste VR-Weltraum-Doku. Ein Kosmonaut erzählt von den Herausforderungen beim Dreh. MIXED | News zu VR, AR und KI & Josef Erl
Virtual Rose Day in AR
submitted by /u/PacerJ [link] [comments] Augmented Reality & /u/PacerJ
Baba Yaga in der VR-Filmkritik: Ein modernes Märchen
Baba Yaga ist der neue VR-Animationsfilm der Baobab Studios und exklusiv für Oculus Quest (2) verfügbar. Lohnt sich der VR-Film? MIXED | News zu VR, AR und KI & Pola Weiß
System Shock 2 VR: Release, VR-Brillen & alle Infos
Die System Shock 2 Enhanced Edition wird eine eigenständige VR-Version bekommen. Hier erfahrt ihr alle Einzelheiten über die VR-Portierung.
Der Beitrag System Shock 2 VR: Release, VR-Brillen & alle Infos erschien zuerst auf MIXED.
MIXED & Tomislav Bezmalinovic
Autonome Waffen: US-Kommission spricht sich gegen Verbot aus
Die KI-Kommission zur nationalen Sicherheit der US-Regierung empfiehlt Regulierung und Kooperation statt eines Verbots autonomer Waffen – auch Killerroboter genannt. MIXED | News zu VR, AR und KI & Maximilian Schreiner
I’m using Spark ar to create an Instagram filter. The filter is that it chooses an event from 5 different events. At the moment it chooses at random as you can see in the patch. I want the filter to always select a specific event, how can I achieve that? Can someone here help me?
submitted by /u/Retro_Code [link] [comments] Augmented Reality & /u/Retro_Code
My First AR App with Unity | HucreAR
[ENG]The aim of this project is to teach children the organelles of animal and plant cells better with augmented reality. Since I believe in the power of visual intelligence, I believe this application will be beneficial for many children.[TR]Bu projen… Augmented Reality & /u/yessGlory