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Nvidia-Chef: “Alles wird KI sein”

Beim Wettrennen um Künstliche Intelligenz ist Nvidia auf der Gewinnerstraße: Im Vergleich zum vergangenen Jahr legt das Unternehmen speziell bei KI-Services kräftig an Umsatz zu. MIXED | News zu VR, AR und KI & Matthias Bastian

Arvizio Hybrid Rendering for AR – City of Melbourne

submitted by /u/enterprisexr [link] [comments] Augmented Reality & /u/enterprisexr

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Intel schließt weltgrößtes Hologramm-Studio

Mit den Intel Studios schickte sich der Chiphersteller an, ein neues Filmzeitalter einzuläuten. Nun ist das Projekt Geschichte. MIXED | News zu VR, AR und KI & Tomislav Bezmalinovic

Augmented Reality Snow Globe.

submitted by /u/renderisland [link] [comments] Augmented Reality & /u/renderisland

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Agencies focused on AR/MR Work?

Is anyone running their own agency primarily doing AR/MR projects for clients? Or does anyone know of any agencies (location doesn’t matter) that are doing this to take a look at?

Thanks.

submitted by /u/mysticvision
[link] [comments] Augmented Reality & /u/mysticvision

An F-22 pilot in a real jet just took on China’s J-20 in augmented reality

submitted by /u/theadmira1 [link] [comments] Augmented Reality & /u/theadmira1

Vetan VR Studio of ‘Waltz of the Wizard’ Pausing PSVR Development Until Sony Addresses PS5 Roadmap
Veteran VR developer Aldin Dynamics, the studio behind Waltz of the Wizard, says it is pausing development on PSVR titles until Sony clarifies plans for the future of VR on PS5. While Sony has brought PSVR to PS5 thanks to backwards compatibility with PS4 titles, the company has been tight-lipped on whether it plans to launch […]

The post Vetan VR Studio of ‘Waltz of the Wizard’ Pausing PSVR Development Until Sony Addresses PS5 Roadmap appeared first on Road to VR.

Road to VR & Ben Lang

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Quest 2 Stock Becoming Readily Available Following Holiday Demand

The post Quest 2 Stock Becoming Readily Available Following Holiday Demand appeared first on Road to VR.

Road to VR & Ben Lang

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Unity AR package shader issue

Greetings all. I’m running into a persistent Unity error that I can’t find a solution for.

„Could not find shader named “ required for video overlay on camera subsystem.“

What’s odd is that it is not listing what the shader is and instead is just a mysterious “

I am working in Unity vers 2019.4.7 and have tried several combinations of the AR asset packages and no luck.

Any help is appreciated.

submitted by /u/puppetisto
[link] [comments] Augmented Reality & /u/puppetisto

Google brings ‚The Mandalorian‘ to AR available on the Play Store for 5G Google Pixels

submitted by /u/Gnaneshwar_Gaddam [link] [comments] Augmented Reality & /u/Gnaneshwar_Gaddam