I found the great Canadian "House Hippo" in my fridge

submitted by /u/NatureValley [link] [comments] Augmented Reality & /u/NatureValley

While Augmented Reality Superimposes CGI, Diminished Reality Removes Objects | Research by Facebook, Virginia Tech

submitted by /u/happypuppy100 [link] [comments] Augmented Reality & /u/happypuppy100

Swap multiple paintings (no pre build reference image) with custom images by augmented reality in real time IOS

submitted by /u/Evan_DJS [link] [comments] Augmented Reality & /u/Evan_DJS

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UnrealEngine Discord

Hey there, maybe wrong thread, sorry!

I’m looking for a AR Unreal community. I’m new to the game and love to learn more about how to do Unreal AR.

Link are great enough.

submitted by /u/kingrandow
[link] [comments] Augmented Reality & /u/kingrandow

The Walking Dead: Onslaught im Test – Reedus kann’s nicht retten

In The Walking Dead: Onslaught hackt ihr euch durch Zombies und baut Alexandria wieder auf. Aber lohnt sich das VR-Spiel überhaupt? MIXED | News zu VR, AR und KI & Maximilian Schreiner

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No-code, custom AI for Snapchat AR Lens Creators

Hi Everyone, Happy to share something that might be of interest to this community: Fritz AI, a no-code development platform to help creators, artists, designers, and more build custom computer vision ML models that can extend the built-in functionality… Augmented Reality & /u/austin_kodra

Verizon debuts 5G Internet Gateway with augmented reality self-setup

The top U.S. cellular carrier is increasing its challenge to the cable broadband industry by introducing a mmWave 5G modem and router anyone can install. AR/VR – VentureBeat & Jeremy Horwitz

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Oculus Quest 2: PC-Streaming mit 90 Hz möglich

Oculus Quest 2 wird dank einer VR-App schon zum Marktstart hochwertiges WLAN-Streaming vom PC unterstützen. MIXED | News zu VR, AR und KI & Tomislav Bezmalinovic

Controlling a Tesla from Hololens2! Azure Remote Rendering, Azure Object Anchors + Tesla API.

submitted by /u/paulkemp_ [link] [comments] Augmented Reality & /u/paulkemp_

HaptX wins $1.5 million NSF grant to create full-body haptics for VR

A leading maker of tactile gloves for VR has received government funding to develop a full-body haptic exoskeleton for both VR and robotic applications. AR/VR – VentureBeat & Jeremy Horwitz