Non-Customized Augmented Reality Smartglasses Are Not An Option | David Luebke, VP NVIDIA Research

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TikTok: Deepfake-Bann zur US-Wahl 2020

Aus Sorge vor Manipulation der US-Wahl 2020: TikTok verbannt Deepfakes von der eigenen Video-Plattform. MIXED | News zu VR, AR und KI & Matthias Bastian

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A friend of mine just launched this: Ghost Pacer: Augmented reality running glasses

A friend of mine just launchedthe Ghost Pacer, AR glasses that provide runners with an on-demand holographic training partner. They just launched their Kickstarter campaign today. Curious what you guys think? https://www.kickstarter.com/projects/711258… Augmented Reality & /u/roo19

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VR-Trackingsysteme: Welches trackt am genauesten?

Das VDC Fellbach ließ die wichtigsten VR-Trackingsysteme gegeneinander antreten und maß deren Genauigkeit mit wissenschaftlicher Präzision. MIXED | News zu VR, AR und KI & Tomislav Bezmalinovic

Spot: Start-up bietet Spaziergänge mit Robohund

Ein kalifornisches Start-up sucht Menschen, die mit dem Robohund Spot Gassi gehen. Alles, was man braucht, ist ein Computer mit Internetverbindung. MIXED | News zu VR, AR und KI & Tomislav Bezmalinovic

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Realsense + AR – workflow?

Hi all,

I’m new to gestural and AR work.

I’m trying to make an interactive system where the user acts out gestures detected by the SR305 Realsense. It’s meant to be a prototype of/simulate the ability to control a hologram in the user’s environment. Of course, it won’t be an actual hologram, it’ll just be a fake „hologram“ responding to gestures with the user’s environment as the backdrop. I’d like it to act like AR in the sense of collision/plane detection, etc with the surrounding environment.

Instead of the output being the RealSense camera’s feed (facing the user), I want the output to come from a (second?) camera that I guess can process depth / AR – like things. This camera would need to facing opposite the user so their gestures are directionally correct.

Is this possible? I normally use TouchDesigner for interactive work, but I’m not sure it’s the best choice for AR. Would it involve pre-loading / scanning assets in (which is fine, just takes more prep time for each individual test), or is this only possible in something like Unity or Houdini even? It doesn’t need to be a perfect process, hack-y is fine since this is more a concept test than anything.

Thanks!

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Fawkes: Mit dieser PC-App kontert ihr KI-Gesichtserkennung

Forscher entwickeln einen Algorithmus, der mit minimalen Veränderungen an Fotos gängige KI-Systeme für die Gesichtserkennung auskontern soll. MIXED | News zu VR, AR und KI & Matthias Bastian

Cool moon walk simulation

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Augmented Marketing ! Novel way to Increase Brand recognition

Branding and Awareness: Augmented reality can be used for clients and customers to get a novel way of learning about your products and services by better brand recognition · Immersive experience: AR brings better visual recognition and emotional … Augmented Reality & /u/RimaShah_TS

3D-Journalismus: New York Times macht Schauplätze erkundbar

Wie wäre es, wenn Leser den Ort eines Geschehens in 3D erkunden statt nur darüber lesen könnten? Die New York Times experimentiert dafür mit Photogrammetrie. MIXED | News zu VR, AR und KI & Tomislav Bezmalinovic