Altitude Eyewear AR-1 | Affordable Low Tech Smartglasses

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Top 5 use cases of AR

Top 5 use cases of AR Ever wondered, the physical world where we all live can be enhanced by means of technology? Well, yes, there exists a technology that is so influential that it can improve the overall experience of the users and keep them engaged … Augmented Reality & /u/socialpixell

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Top 5 use cases of AR

Top 5 use cases of AR Ever wondered, the physical world where we all live can be enhanced by means of technology? Well, yes, there exists a technology that is so influential that it can improve the overall experience of the users and keep them engaged … Augmented Reality & /u/socialpixell

30 Millionen Invest: VR-Plattform Wave wächst ohne VR

Die frühere VR-Konzertplattform Wave bricht aus dem VR-Nischenmarkt aus. Investoren belohnen diese Entscheidung mit Millionen US-Dollar. MIXED | News zu VR, AR und KI & Matthias Bastian

Boeing will use Varjo VR to train astronauts for Starliner missions

Three astronauts will prepare for a 2021 flight to the International Space Station using high-res VR headsets and Unreal Engine spacecraft simulations. AR/VR – VentureBeat & Jeremy Horwitz

Read more: https://technologyeduc.com/ar-vr-laptop/

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Amazon und Microsoft: Keine Gesichtserkennung mehr für US-Polizei

Amazon wird die eigene Gesichtserkennungssoftware Rekognition vorerst nicht mehr der Polizei zur Verfügung stellen. MIXED | News zu VR, AR und KI & Matthias Bastian

Hololens 2: Militär-Hololens soll Ende 2021 einsatzfertig sein

IVAS, so der Name der Militär-Version der Hololens 2, soll trotz Corona-bedingten Planänderungen rechtzeitig ausgeliefert werden. MIXED | News zu VR, AR und KI & Tomislav Bezmalinovic

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Looking to learn more about AR. Any good resources?

Hey ya’ll. I’m a mobile software developer for iOS (with a computer engineering background) and I truly believe AR will be so important in the upcoming years. I’ve tinkered around a bit with Apple’s ARKit and while I can usually follow tutorials and follow code example pretty easily, I feel like there’s more to learn. I think I need some good references on the math behind all of this AR to actually understand what’s going on. Vectors? Planes? Euler angles? I’m lost! My linear algebra and 3d math is pretty weak. Does anyone have any good resources on that?

I’m also aware that ARKit is locked down in Apple’s „walled garden“ and was wondering if there’s a more universal tool/framework that people in the industry use. Thanks in advanced!

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AUGMENTED REALITY WINGSUIT FLYING

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