

The post XPANCEO is Hoping to Solve AR Contact Lens Challenge with Ultra Tiny Solid-State Batteries appeared first on Road to VR.


The post XPANCEO is Hoping to Solve AR Contact Lens Challenge with Ultra Tiny Solid-State Batteries appeared first on Road to VR.


The post XPANCEO is Hoping to Solve AR Contact Lens Challenge with Ultra Tiny Solid-State Batteries appeared first on Road to VR.
Global XR consumer spending is projected to grow to U.S. $27.62 billion in 2030, according to ARtillery Intelligence. This is rapid growth, propelled by the popularity, momentum, and escalating tech-giant investment in AI-driven smart glasses.
This pos… AR Insider & Mike Boland
For years, conversations about AR glasses focused on digital overlays, immersive interfaces, and spatial computing. The smart glasses gaining traction today look quite different. What are the winning formulas in this new playbook?
This post appeared fi… AR Insider & Melissa Licari


The post VR Extraction Dungeon Crawler ‘Reave’ Has Been Cancelled After Months in Open Beta appeared first on Road to VR.


The post Making a Punchier User Interface for VR in ‘Beat the Beats’ appeared first on Road to VR.
Big tech earnings show massive gains and massive CapEx spending. Meanwhile, Google XR lands Gucci, and AI’s trial of the century kicks off. We have these and other XR and AI items through the lens of Charlie FInk.
This post appeared first on AR Insider.
AR Insider & Charlie Fink
ARtillery Intelligence calculates global investments in private XR companies in 2025 at $3.5 billion – a 117 percent year-over-year increase. What are top drivers, dynamics, and strategic takeaways?
This post appeared first on AR Insider.
AR Insider & AR Insider