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Report: Apple Focuses on More Affordable Vision Headset Over High-end Follow-up

At $3,500, Vision Pro is undoubtedly expensive, which many are rightfully hoping will be remedied in a prospective follow-up. Now, according to a report from The Information, Apple may be ditching the ‘Pro’ aspect of its next-gen Vision headsets altogether, instead aiming to release a single “more affordable” device in late 2025. It’s rumored that […]

The post Report: Apple Focuses on More Affordable Vision Headset Over High-end Follow-up appeared first on Road to VR.

Road to VR & Scott Hayden

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SteamVR Games Come to Vision Pro Thanks to Public Launch of Free ‘ALVR’ App

Did you know you can technically play SteamVR games like Half-Life: Alyx (2020) on Vision Pro? Well, now you do, as the leading app dedicated to bringing SteamVR connectivity to a ton of standalone headsets is now available for Vision Pro on the App Store. Previously offered as an invite-only beta, ALVR is now free […]

The post SteamVR Games Come to Vision Pro Thanks to Public Launch of Free ‘ALVR’ App appeared first on Road to VR.

Road to VR & Scott Hayden

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Major ‘ShapesXR’ Update Streamlines Collaborative XR Prototyping, Releases Web Editor for PC Users

Spatial design and prototyping app ShapesXR (2021) just launched its 2.0 update which better streamlines cross-platform support, letting team members more easily edit and collaborate in both mixed or virtual reality, but also now the web. ShapesXR 2.0 is packing in a number of new features today to enhance the cross-platform app, which not only […]

The post Major ‘ShapesXR’ Update Streamlines Collaborative XR Prototyping, Releases Web Editor for PC Users appeared first on Road to VR.

Road to VR & Scott Hayden

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New Tool From Niantic Aims to Make Web-based XR Easier to Build

Pokémon GO developer Niantic announced it’s releasing a new visual editor and “powerful web gaming engine” called Niantic Studio, which aims to let creatives build immersive XR, 3D experiences, and casual web games. Niantic Studio is essentially the company’s evolution of its subscription-based AR content development platform 8th Wall, which it acquired in 2022. Today, 8th Wall […]

The post New Tool From Niantic Aims to Make Web-based XR Easier to Build appeared first on Road to VR.

Road to VR & Scott Hayden

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Xreal Beam Pro: Neuer AR-Brillen-Zuspieler zeichnet Spatial Videos und Fotos auf

Xreal hat das Xreal Beam Pro angekündigt, ein Begleitgerät für die Xreal Air AR-Brillen mit verbesserter Hardware und neuen Funktionen.
Der Beitrag Xreal Beam Pro: Neuer AR-Brillen-Zuspieler zeichnet Spatial Videos und Fotos auf erschien zuerst au… MIXED & Josef Erl

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Somnium VR1 PC VR Headset Slated to Go on Sale June 20th with Broader Launch in July

Somnium Space, the Czechia-based company behind the upcoming Somnium VR1 headset, announced that orders for its long-awaited PC VR headset will be opening on June 20th, coming first to reservation holders. It’s been a long time coming for Somnium VR1, which we last saw at CES 2023 when the company showed off a dev kit […]

The post Somnium VR1 PC VR Headset Slated to Go on Sale June 20th with Broader Launch in July appeared first on Road to VR.

Road to VR & Scott Hayden

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Somnium VR1 PC VR Headset Slated to Go on Sale June 20th with Broader Launch in July

Somnium Space, the Czechia-based company behind the upcoming Somnium VR1 headset, announced that orders for its long-awaited PC VR headset will be opening on June 20th, coming first to reservation holders. It’s been a long time coming for Somnium VR1, which we last saw at CES 2023 when the company showed off a dev kit […]

The post Somnium VR1 PC VR Headset Slated to Go on Sale June 20th with Broader Launch in July appeared first on Road to VR.

Road to VR & Scott Hayden

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Varjo stellt Teleport vor: Gaussian Splatting für VR-Headsets

Varjo stellt einen neuen Dienst vor: Mit Teleport lassen sich reale Orte per Smartphone originalgetreu einfangen und anschließend mit PC-VR räumlich erkunden.
Der Beitrag Varjo stellt Teleport vor: Gaussian Splatting für VR-Headsets erschien zuers… MIXED & Tomislav Bezmalinovic

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Case Study: Recruiting New Hires with AR

With the help of AR, Unilever launched an interactive virtual event whose goal was to match or exceed the recruitment levels of its physical career fairs. We examine the results and strategic takeaways in the latest AR marketing case study.
This post … AR Insider & Mike Boland

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Hands-on: Logitech’s MX Ink for Quest Could Legitimize VR Styluses as a Whole

Over the last decade I’ve reported on and tested many different VR styluses, but none of them have actually caught on. But the new MX Ink stylus for Quest stands a real chance at legitimizing the VR stylus as a whole, thanks to its thoughtful design, strong lineup of launch apps, and tight integration with […]

The post Hands-on: Logitech’s MX Ink for Quest Could Legitimize VR Styluses as a Whole appeared first on Road to VR.

Road to VR & Ben Lang