

The post Studio Behind VR’s Most Popular Golf Game Aims to Solve a Key Challenge with Golf Training Sims appeared first on Road to VR.
This week has seen nearly a dozen big, big funding announcements, not to mention big-tech earnings and the final figures on Google’s enormous year. We follow the money in this week’s roundup with XR and AI happenings through the lens of Charlie Fink.
… AR Insider & Charlie Fink


The post Valve Reconsiders Steam Frame Price & Release Date Amid RAM & Storage Shortage appeared first on Road to VR.
Snap announced Q4 earnings late yesterday, including 10 percent year-over-year revenue growth to $1.7 billion. Net income was $45 million, and adjusted EBITDA was $358…
Continue reading → AR Highlights from Snap’s Q4 Earnings Call
Th… AR Insider & Mike Boland
As we roll into 2025, it’s time for our annual ritual of synthesizing the lessons from the past twelve months and formulating the outlook for…
Continue reading → XR Lessons: AR’s Future is Intelligent & Utilitarian
This post appe… AR Insider & Mike Boland
As we roll into 2025, it’s time for our annual ritual of synthesizing the lessons from the past twelve months and formulating the outlook for…
Continue reading → XR Lessons: AR’s Future is Intelligent & Utilitarian
This post appe… AR Insider & Mike Boland
Meta announced Q4 earnings last week, including $59.9 billion in revenue, up 24 percent year-over-year. Revenue performance continues to be driven by AI-fueled ad targeting.…
Continue reading → How Many XR Devices Did Meta Sell in Q4?
This… AR Insider & Mike Boland
Virtuix‘ Nasdaq entrance marks a rare public-market debut for a VR hardware company – one that has spent a decade+ solving one of VR’s most stubborn problems: how to move naturally inside a virtual world. What will this mean for XR?
This post appeared … AR Insider & Charlie Fink