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Virtual Desktop: Update verbessert Quest-3-Support & PC-VR-Performance

Ein neues Feature von Virtual Desktop erlaubt es euch, SteamVR zu umgehen und mehr Leistung aus PC-VR-Spielen herauszuholen.
Der Beitrag Virtual Desktop: Update verbessert Quest-3-Support & PC-VR-Performance erschien zuerst auf MIXED.
MIXED & Tomislav Bezmalinovic

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Report: Pico to Layoff “hundreds” as Company Shifts Focus to Hardware

There were rumors circulating late last month that TikTok parent company ByteDance was set to spin down its China-based VR headset company, Pico Interactive. While the company dismissed those rumors, a new Reuters report maintains Pico is soon set to lay off teams focused on sales, videos and platform operations, which could affect “hundreds” of employees. […]

The post Report: Pico to Layoff “hundreds” as Company Shifts Focus to Hardware appeared first on Road to VR.

Road to VR & Scott Hayden

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Asgard’s Wrath 2 Deep Dive: Neuer Trailer zeigt Jagd, Crafting und Ally Gods

Die Oculus Studios stellen im aktuellen Developer Deep Dive zu Asgard’s Wrath 2 ein neues Gebiet namens „The Hideout“ vor.
Der Beitrag Asgard’s Wrath 2 Deep Dive: Neuer Trailer zeigt Jagd, Crafting und Ally Gods erschien zuerst auf MIXED.
MIXED & Josef Erl

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‘Asgard’s Wrath 2’ Dev Diary Shows Off Crafting, Hunting, Mini-games & More

Asgard’s Wrath 2 is headed to Quest next month, bringing along with it a whole new ancient Egyptian-inspired world to traverse as you track down Loki, the ol’ Norse trickster god himself. In a new behind-the-scenes developer diary, Meta reveals more about what makes the upcoming RPG tick, introducing helpful NPCs, crafting, mini-games and more. […]

The post ‘Asgard’s Wrath 2’ Dev Diary Shows Off Crafting, Hunting, Mini-games & More appeared first on Road to VR.

Road to VR & Scott Hayden

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How Does AR Elevate Social Commerce?

„Shoppable“ content shifts product marketing down the purchase funnel for measurable conversions. And when combined with AR to visualize products, it’s a powerful one-two punch. We examine the evidence.
This post appeared first on AR Insider.
AR Insider & Mike Boland

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Metas CTO erklärt, weshalb Quest so wenig Android-Apps hat

Meta Quest unterstützt nur eine Handvoll Smartphone-Apps. Hier liegt ein großes Potenzial einfach brach. Metas Technikchef erklärt, weshalb.
Der Beitrag Metas CTO erklärt, weshalb Quest so wenig Android-Apps hat erschien zuerst auf MIXED.
MIXED & Tomislav Bezmalinovic

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‘Vertigo 2’ Final Content Update Coming This Week with Level Editor, New Playable Characters & More

Vertigo 2 (2023), the Half-Life-inspired sci-fi adventure, is getting what the developer describes as the game’s “only content update” in the soon-to-launch ‘Bottomless Update’, which ought to keep you busy well after the credits roll. Slated to release on November 10th, the Bottomless Update is set to include three new features which developer Zach Tsiakalis-Brown […]

The post ‘Vertigo 2’ Final Content Update Coming This Week with Level Editor, New Playable Characters & More appeared first on Road to VR.

Road to VR & Scott Hayden

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Meta Quest 3: Eye-Tracking-Zubehör laut Metas CTO „schwierig“

Könnte Meta Quest eines Tages Eye- und Face-Tracking-Zubehör bekommen? Metas Technikchef erklärt die technischen Hürden.
Der Beitrag Meta Quest 3: Eye-Tracking-Zubehör laut Metas CTO "schwierig" erschien zuerst auf MIXED.
MIXED & Tomislav Bezmalinovic

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Spatial Beats: Smart Contact Lenses & GenAI Shorts

Welcome back to Spatial Beats, AR Insider’s weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at smart contact lenses and new AI funding and M&A.
This post appeared first on AR Insider.
AR Insider & Charlie Fink

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How Much is Spent on Consumer XR App & Game Development

How much is spent on software and developer tools to build XR entertainment & gaming experiences? Our latest Behind the Numbers installment unpacks original data from our research arm, ARtillery Intelligence.
This post appeared first on AR Insider.
AR Insider & Mike Boland