Apple goes big with immersive content, Meta introduces Hyperspace and the cinematic AI action builds. We have these and other items from XR and AI realms, through the lens of Charlie Fink.
This post appeared first on AR Insider.
AR Insider & Charlie Fink
Spatial Beats: Apple Doubles Down on Immersive Content
Valve Expands ‘Steam Link’ PC VR Streaming to More Headsets and Opens the Door to Android XR


The post Valve Expands ‘Steam Link’ PC VR Streaming to More Headsets and Opens the Door to Android XR appeared first on Road to VR.
‘Microsoft Flight Simulator’ is Coming to PSVR 2 Next Year Following PS5 Release


The post ‘Microsoft Flight Simulator’ is Coming to PSVR 2 Next Year Following PS5 Release appeared first on Road to VR.
A Move to Mundane: Did Meta Reveal AR’s Killer App?
In a week of punditry around Meta’s latest batch of AR devices, the most consequential question seemed secondary: what’s the killer app or raison d’être? We examine the evidence, including mundane but mass-market outcomes.
This post appeared first on … AR Insider & Mike Boland
‘Gunman Contracts’ Gameplay Shows Off Visuals & Gunplay That Rival ‘Half-Life: Alyx’


The post ‘Gunman Contracts’ Gameplay Shows Off Visuals & Gunplay That Rival ‘Half-Life: Alyx’ appeared first on Road to VR.
Augmented & Illuminated: The Role of Lighting in AR Design
One of the most underrated design considerations in AR is lighting. As graphical elements interact with physical scenes, mismatched lighting and shadows can break the illusion. What are tactical tips and best practices?
This post appeared first on AR I… AR Insider & Eleanor Hecks
Hideo Kojima’s Studio Partners with Niantic Spatial on Enigmatic AR Game of the “near future”


The post Hideo Kojima’s Studio Partners with Niantic Spatial on Enigmatic AR Game of the “near future” appeared first on Road to VR.
Apple Continues Investment in Exclusive Immersive Content for Vision Pro


The post Apple Continues Investment in Exclusive Immersive Content for Vision Pro appeared first on Road to VR.



