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Cyperpunk in Reverse: Spatial Computing Materializes

Holographic projections depicted in films like Star Wars have become sci-fi staples. How far are we from those visions and what are the various flavors of spatial computing that will keep us busy until then?
This post appeared first on AR Insider.
AR Insider & Ion Hatzithomas

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Ray-Ban Meta Smart Glasses Revenue Triples Year-over-Year, Fueling Meta’s $3.5 Billion Bet on EssilorLuxottica

EssilorLuxottica released its second quarter earnings report, revealing that Ray-Ban Meta smart glasses have tripled in revenue year-over-year. Released in 2023, Ray-Ban Meta is the companies’ second-gen smart glasses, serving up music, photo/video capture, and Internet searches via Meta AI. Starting at $300, the smart glasses have done remarkably well for themselves, prompting Meta to […]

The post Ray-Ban Meta Smart Glasses Revenue Triples Year-over-Year, Fueling Meta’s $3.5 Billion Bet on EssilorLuxottica appeared first on Road to VR.

Road to VR & Scott Hayden

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AI Bits Colonize Real-World Atoms

AI has escaped from the confines of the web browser and mobile app and is beginning to populate objects and appliances in the physical world, from air purifiers to lawnmowers. Charlie Fink names names.
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AR Insider & Charlie Fink

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Meta Admits There’s a “Goldilocks Zone” for VR Session Length Due to Form Factor Concerns

The post Meta Admits There’s a “Goldilocks Zone” for VR Session Length Due to Form Factor Concerns appeared first on Road to VR.

Road to VR & Scott Hayden

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Building the Next Pokémon Go: A Conversation with Monsarrat

Pokemon Go’s legacy as a use case will be carried on by someone other than Niantic… or the game’s new owner, Scopely. It could germinate from a small but pedigreed game company called Monsarrat. We go hands on.
This post appeared first on AR Insider.
AR Insider & Mike Boland

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‘Blade & Sorcery’ Studio Confirms Next “modder-friendly’ VR Game Isn’t a Sequel

Warpfrog, the studio behind Blade & Sorcery (2024), announced they’re working on their next VR title. While the studio say it won’t be a sequel, it will be “super modder-friendly” and share “a lot of DNA” with the hit physics-based combat game. “It is way too early to do any kind of reveal, so we […]

The post ‘Blade & Sorcery’ Studio Confirms Next “modder-friendly’ VR Game Isn’t a Sequel appeared first on Road to VR.

Road to VR & Scott Hayden

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VRMMO ‘Eldramoor: Haven in the Mist’ Kickstarter Concludes with $170,000

The Kickstarter campaign for Eldramoor: Haven in the Mist has come to an end, nabbing developer Resolute Games over $170,000 to bring its ambitious VR MMORPG to life. The one-month campaign celebrated early success when it launched on June 24th, quickly garnering the project its minimum funding goal of $25,000 in just 1.5 hours of going live. […]

The post VRMMO ‘Eldramoor: Haven in the Mist’ Kickstarter Concludes with $170,000 appeared first on Road to VR.

Road to VR & Scott Hayden

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Brilliant Labs to Launch Next-gen Smart Glasses on July 31st

Brilliant Labs announced it’s getting ready to launch its next generation of smart glasses at the end of the month, making it the company’s third device since it was founded in 2019. In 2023, Brilliant Labs released Monocle, a developer kit which included a single heads-up display that was meant to be clipped onto existing […]

The post Brilliant Labs to Launch Next-gen Smart Glasses on July 31st appeared first on Road to VR.

Road to VR & Scott Hayden

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Spatial Beats: Following the Money & Controlling the Past

AI is the new history book and lots of money changes hands in XR and AI. We have these and other happenings across tech sectors through the lenses of Charlie Fink.
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AR Insider & Charlie Fink

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Reality Bytes: OpenAI, Microsoft & Roblox

This week on Reality Bytes, OpenAI’s Agent powers through full workflows, Microsoft brings panoramic vision to the desktop, and Roblox lays down new guardrails.
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AR Insider & Matt Maher