Lynx und Signpost schließen eine Partnerschaft und statten belgische Bildungseinrichtungen mit Mixed-Reality-Headsets aus.
Der Beitrag Lynx schließt ersten großen Deal ab, bringt 1.000 MR-Headsets in Schulen erschien zuerst auf MIXED.
MIXED & Tomislav Bezmalinovic
Lynx schließt ersten großen Deal ab, bringt 1.000 MR-Headsets in Schulen
Local Development Environment
I’m an experienced developer, and fledgling AR developer exploring A-Frame and AR.js. One bump in the road has been https and how it impacts local development.
I’m curious how other developers solve this problem of needing a secure connection. Do people go to the trouble of using mkcert to set up proper https certs for local? Or do people move things onto a server environment as part of the development workflow?
Any help or suggestions you have for setting up your local development environment for rapid iteration would be really appreciated. Thanks!
submitted by /u/symbha
[link] [comments] Augmented Reality & /u/symbha
AR I made in Unity at lunch, cause It was sunny outside but chilly and I am like someone should be out there doing stuff. Characters & animation by mixamo cause don’t have time right now but rooftop is mine:) this is an excellent way to get more friends to attend your parties.
submitted by /u/setionwheeels [link] [comments] Augmented Reality & /u/setionwheeels
Augmented Reality Technology Market Size, Status and Market Insights, Forecast to 2028
submitted by /u/jessicalacy10 [link] [comments] Augmented Reality & /u/jessicalacy10
I want to create an Isekai/Augmented reality world where people can come and live. Does anybody want to get involved?
submitted by /u/1Don_LdoN [link] [comments] Augmented Reality & /u/1Don_LdoN
Another Luma AI experiment. LMAO! I moved my head too much because I have Tourette’s … but the body turned out great. I cleaned the artifacts and chopped my head off with Blender, imported to WorldCAST AR, added the Alien head by Skudgee via the integrated Sketchfab.
submitted by /u/AugmentedThinker [link] [comments] Augmented Reality & /u/AugmentedThinker
Unreal Engine 5’s New Rendering Tech is Beginning to Make VR Look Startlingly Real

If you have been following – this is the third version – next, I will be skinning the building walls outside and in. I "closed" the ability to go onto the sidewalk and potentially the road. The real use for this is remodeling, etc… this is more fun in so many ways. Primer Tutorial in the comments.
submitted by /u/AugmentedThinker [link] [comments] Augmented Reality & /u/AugmentedThinker