Can AR Streamline Warehouse Work?

Can AR streamline the staid practices of warehousing? We’re talking „pick & pack“ work for logistics or eCommerce. AR is proving its ability to supercharge this work with line-of-sight guidance. We break down GE’s latest execution.
This post appe… AR Insider & Mike Boland

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looking for an AR plug n play reco

submitted by /u/KRTSG83 [link] [comments] Augmented Reality & /u/KRTSG83

Half-Life 2 VR: So schön wird das Grafik-Remaster

Letzte Woche launchte Half-Life 2 VR erfolgreich in die offene Beta. Das Team plant zahlreiche Verbesserungen, darunter ein Grafik-Remaster.
Der Beitrag Half-Life 2 VR: So schön wird das Grafik-Remaster erschien zuerst auf MIXED.
MIXED & Tomislav Bezmalinovic

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Where do I start to have a 3d model superimposed over a tracked person?

Brand new to the AR scene, looking for a place to start with program recommendations, etc. I have vive/tundra trackers for VR, and I want to be able to film me moving around with them and have a 3D model be tracked on top of me in realtime. For example, if I walk up to a table and knock it over, from the captured footage, the 3d model is seen walking over to the table and knocking it over instead of me. Is there a program out there for this already? I was thinking I could try to do this in Unity, where the footage is projected as a backdrop and the model moves in the scene, but I don’t know if that would work if the camera is moving IRL. Again, I’m super new to everything with zero exp, so if this is basic knowledge I apologize. Please at least point me in the right direction!

submitted by /u/WeAllLiftTogetherMp3
[link] [comments] Augmented Reality & /u/WeAllLiftTogetherMp3

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Lightship VS ArCore/ArKit

I’ve been using arkit/core since it came out, and lightship came after. It looks like it offers very similar functionality. What is the difference and why would one use Lightship vs native AR?

submitted by /u/CodeShepard
[link] [comments] Augmented Reality & /u/CodeShepard

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LIVE WORKSHOP: Building with Niantic Lightship VPS Tutorial

Join our workshop to get started using Lightship VPS (Visual Positioning System)! The session will be led by Niantic Partner Engineer, Jameka March, who will provide an overview of VPS and guide participants step-by-step. By the end of the workshop, at… Augmented Reality & /u/chanelniantic

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Unity Ar foundation, Image tracking. Is there a limit to the number of images you can track?

I have not seen anything about this in any of the documentation. But I am just paranoid. In my project I want to track about 40 images. (Note: I only need to track 1 at a time, but there will be 40 images total) Has anyone here tracked a lot of images … Augmented Reality & /u/superfunawesomedude

Spatial Beats: Disney, Meta & PSVR2

Welcome back to Spatial Beats, AR Insider’s weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at Meta’s ongoing endeavors, Disney and Niantic’s Marvel play, and PSVR 2’s latest.
This post appe… AR Insider & Charlie Fink

Hands-on: ‘Resident Evil Village’ on PSVR 2 is a Visual Feast of Unprecedented Detail
Resident Evil Village is one of the best looking games on PS5 to date, and its forthcoming VR version will be one of the best looking games in VR to date. During a hands-on with RE8 on PSVR 2 I found myself entranced by the game’s world which offers up unprecedented levels of detail among VR […]

Road to VR & Ben Lang

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Catching fresh fish in a Whole Foods with AR glasses

submitted by /u/milesvesh [link] [comments] Augmented Reality & /u/milesvesh