Dreamscape Immersive is debuting its Men In Black: First Assignment virtual reality experience at flagship VR entertainment venue. AR/VR – VentureBeat & Dean Takahashi
How ILMxLab brought the Galaxy’s Edge to virtual reality
Lucasfilm’s ILMxLab talks about the design of Star Wars: Tales From the Galaxy’s Edge — Last Call VR game. AR/VR – VentureBeat & Dean Takahashi
Odeon Theatrical will build the Broadway of the future with AR
Odeon Theatrical wants to built the future of the theater with augmented reality visuals and expertise from three companies. AR/VR – VentureBeat & Dean Takahashi
Rooom raises $7M for multifaceted 3D virtual events platform
Rooom has raised $7 million to take 3D virtual events a step closer to the metaverse — or at least make them more entertaining than Zoom. AR/VR – VentureBeat & Dean Takahashi
Job Simulator maker Owlchemy unveils Cosmonious High VR game
Owlchemy, the maker of Job Simulator and Vacation Simulator, unveiled a new virtual reality game called Cosmonious High. AR/VR – VentureBeat & Dean Takahashi
How the Air Force is using VR for sexual assault prevention training
Moth + Flame has partnered with the U.S. Air Force to create a VR training program to show people how to prevent sexual assault. AR/VR – VentureBeat & Dean Takahashi
Form launches Workouts feature for smart swim AR goggles
Form Smart Swim Goggles is adding a new feature called Workouts that lets you customize your own swimming regimen. AR/VR – VentureBeat & Dean Takahashi
Facebook unveils Horizon Workrooms for remote co-working in VR
Facebook is launching its open beta for Horizon Workrooms, a way for people to work together remotely in groups with VR headsets. AR/VR – VentureBeat & Dean Takahashi
Nanoport launches Titan Haptics with magnetic touch feedback
Nanoport is launching its Titan Haptics division to create haptics, or touch feedback, for virtual buttons in smartphones. AR/VR – VentureBeat & Dean Takahashi