Varjo launches new generation of human-eye resolution VR headsets

Varjo revealed its next generation of virtual reality headsets with „human-eye resolution“ — XR/VR headsets called the XR-3 and VR-3. AR/VR – VentureBeat & Dean Takahashi

Fable Studio teases AI virtual character Lucy on Zoom and other platforms

Fable Studio is taking Lucy out of virtual reality and putting her into places like Facebook and Zoom to hold conversations with people. AR/VR – VentureBeat & Dean Takahashi

Tencent Music invests in Wave to bring a musical metaverse to China

Tencent Music Entertainment Group (TME) has invested in virtual concert company Wave to explore the potential of online music. AR/VR – VentureBeat & Dean Takahashi

Tilt Five raises $7.5 million for AR goggles for tabletop board games

Tilt Five has raised $7.5 million in funding to build its augmented reality glasses so that fans can play tabletop board games in AR. AR/VR – VentureBeat & Dean Takahashi

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Two Bit Circus launches Remote virtual game show as pandemic keeps it from reopening

Two Bit Circus has launched an interactive virtual game show called Remote that it hopes will entertain people online. AR/VR – VentureBeat & Dean Takahashi

The DeanBeat: Our next game event focuses on growth and the metaverse

With the help of partner Facebook, GamesBeat’s next big game conference will take place on January 26-27 and cover growth and the metaverse. AR/VR – VentureBeat & Dean Takahashi

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Snap uses iPhone 12 Pro’s lidar sensor for AR imagery

Snap has launched a new version of its augmented reality studio that allows users to create cool AR effects on Apple’s newest iPhone 12 Pro. AR/VR – VentureBeat & Dean Takahashi

Virtuix will return to home VR market with Omni One treadmill

Virtuix is returning to the home VR market with the launch of its new Omni One treadmill, debuting in the second half of 2021. AR/VR – VentureBeat & Dean Takahashi

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How BigBox VR designed its Population: One vertical combat for virtual reality

Population: One debuts as a battle royale game in VR with 18 players in a match. The game arrives on multiple platforms on October 22. AR/VR – VentureBeat & Dean Takahashi

Population: One hands-on — Vertical combat in VR results in tough tradeoffs

BigBox VR’s Population: One is a virtual reality game that breaks new ground as a battle royale first-person shooter. But there are some tradeoffs. AR/VR – VentureBeat & Dean Takahashi