Varjo revealed its next generation of virtual reality headsets with „human-eye resolution“ — XR/VR headsets called the XR-3 and VR-3. AR/VR – VentureBeat & Dean Takahashi
Fable Studio teases AI virtual character Lucy on Zoom and other platforms
Fable Studio is taking Lucy out of virtual reality and putting her into places like Facebook and Zoom to hold conversations with people. AR/VR – VentureBeat & Dean Takahashi
Tilt Five raises $7.5 million for AR goggles for tabletop board games
Tilt Five has raised $7.5 million in funding to build its augmented reality glasses so that fans can play tabletop board games in AR. AR/VR – VentureBeat & Dean Takahashi
Two Bit Circus launches Remote virtual game show as pandemic keeps it from reopening
Two Bit Circus has launched an interactive virtual game show called Remote that it hopes will entertain people online. AR/VR – VentureBeat & Dean Takahashi
Snap uses iPhone 12 Pro’s lidar sensor for AR imagery
Snap has launched a new version of its augmented reality studio that allows users to create cool AR effects on Apple’s newest iPhone 12 Pro. AR/VR – VentureBeat & Dean Takahashi
Virtuix will return to home VR market with Omni One treadmill
Virtuix is returning to the home VR market with the launch of its new Omni One treadmill, debuting in the second half of 2021. AR/VR – VentureBeat & Dean Takahashi
How BigBox VR designed its Population: One vertical combat for virtual reality
Population: One debuts as a battle royale game in VR with 18 players in a match. The game arrives on multiple platforms on October 22. AR/VR – VentureBeat & Dean Takahashi
Population: One hands-on — Vertical combat in VR results in tough tradeoffs
BigBox VR’s Population: One is a virtual reality game that breaks new ground as a battle royale first-person shooter. But there are some tradeoffs. AR/VR – VentureBeat & Dean Takahashi