The DeanBeat: How the rest of 2020 looks for the game industry

The second half of 2020 will bring us lots of big games, online game events, and the launch of two major video game consoles. AR/VR – VentureBeat & Dean Takahashi

Facebook advances VR rendering quality with neural 4×4 supersampling

A research team has come up with a way to teach computers how to transform low-res 3D renders into high-resolution versions suitable for live VR viewing. AR/VR – VentureBeat & Jeremy Horwitz

Google acquires holographic glasses startup North

Alphabet has confirmed that it’s acquiring North, a Canadian augmented reality (AR) wearables company backed by Amazon and Intel.  AR/VR – VentureBeat & Paul Sawers

How high refresh and frame rates will change phone screens and cameras

Higher refresh rates and frame rates are coming to smartphones throughout 2020, so we demystify what those terms mean and how they’ll change phones forever. AR/VR – VentureBeat & Jeremy Horwitz

Facebook reveals holographic optics for thin and light VR headsets

The company behind Oculus is moving closer to mixed reality glasses that can be worn all day, though there are still visual challenges yet to be overcome. AR/VR – VentureBeat & Jeremy Horwitz

Flipside Studio offers VR production tool for animation

Flipside Studio is a new virtual production tool that enables actors and directors to capture and create animated content entirely in VR. AR/VR – VentureBeat & Harry Baker, UploadVR

Tom Hall interview — Why Doom co-creator is making virtual reality games

Tom Hall has made games from 30 years, working on titles from Doom to Wolfenstein 3-D and Diner Dash. Now he is joining VR game maker Resolution Games. AR/VR – VentureBeat & Dean Takahashi

Bigscreen’s latest update adds player for native video files

Bigscreen’s latest update adds the capability to play local video files stored on a device when watching in VR, even when offline. AR/VR – VentureBeat & Harry Baker, UploadVR

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GamesBeat Decides 154: More ‘Not E3,’ The Last of Us Part II, and more

GamesBeat Decides returns to talk about the abuse within the video games business. The crew also talks more about recent Not E3 announcements. AR/VR – VentureBeat & Jeff Grubb

MWM Interactive partners with Oxenfree dev Night School Studio

MWM Interactive announced today that it will publish the next title from indie studio Night School Studio, the team behind notable indie game Oxenfree. AR/VR – VentureBeat & Mike Minotti