Digi-Capital: Over $4.1 billion invested in AR and VR in 2019

GUEST: Digi-Capital’s AR/VR Analytics Platform tracked $4.1 billion in AR/VR investment in 2019, the third-highest virtual reality investment and augmented reality investment year on record after 2017 and 2018. However, investment dropped significantly in Q4 2019 compared to the previous quarter in terms of both deal volume (i.e., the number of deals) and deal value (i.e., […]

AR/VR – VentureBeat & Tim Merel

Vuzix M400 AR glasses add Onsight Cube thermal scanner for coronavirus

A new wearable hardware-camera-software bundle will enable front line screeners to check body temperatures without using their hands or thermometers. AR/VR – VentureBeat & Jeremy Horwitz

Snapchat launches Lens Web Builder to simplify AR ad creation

Democratizing the process of creating augmented reality effects and ads will enable companies to reach a now significant audience for AR content. AR/VR – VentureBeat & Jeremy Horwitz

Blade’s Shadow adds multiple pricing tiers for low-end and high-end cloud gaming

Blade said its Shadow service is adding new tiers of pricing to its subscription model so that its cloud gaming customers can choose the right plan. AR/VR – VentureBeat & Dean Takahashi

Google’s Objectron uses AI to track 3D objects in 2D video

Google’s Objectron model can track 3D objects from 2D imagery, and it’s lightweight enough to run on any modern smartphone. AR/VR – VentureBeat & Kyle Wiggers

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BBC Earth’s Micro Kingdoms: Senses invites AR ants and spiders into your home

If you want to learn about insects and arachnids, this new educational AR app will bring you safely close to them — assuming you can afford the hardware. AR/VR – VentureBeat & Jeremy Horwitz

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GamesBeat Decides 141: A Nintendo Direct approaches

A Nintendo Direct is coming before the end of the month. It will focus on the company’s lineup through the summer and beyond. AR/VR – VentureBeat & Jeff Grubb

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Vicon’s Capture.U adds live AR athletic tracking using Apple’s ARKit

The motion capture and VR company is expanding into AR with a new software release, enabling athletes and trainers to visualize performance in real time. AR/VR – VentureBeat & Jeremy Horwitz

Nreal unveils all-in-one Light enterprise AR headset for Q4 2020

The ultra-light consumer AR wearable will get an all-in-one companion model for enterprise users by the end of 2020, competing with HoloLens and Magic Leap. AR/VR – VentureBeat & Jeremy Horwitz

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Oxford VR uses virtual reality to treat social anxiety

Oxford VR has officially launched a virtual reality-based therapy that is designed to help people overcome social anxiety.  AR/VR – VentureBeat & Paul Sawers