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How do you create your AR Mockups and Prototypes and what difficulties have you come across with doing this?

I’m interested to know how everyone goes about prototyping there Augmented Reality Experiences! Especially anyone who needs to rapidly create an idea for a client PLUS what are some difficulties you have come across 🙂

I’ve been designing and playing with AR/VR technology for the last three years. During that time I’ve tried out so many tools such as wiARframe, Aero, ProtoAR and the list goes on and on. Personally I’ve found a combination that works well for me (just a note, I work in UX so I’m more adapt at design tools than coding)

Static Prototyping

Photoshop + Figma: I find this combination can give a realistic overview of how an app may look and feel. Photoshop obviously has some powerful 3D Design tools so the assets created there help bring the experience to life to give a look at a real AR experience.

Interactive Prototype

Unity + Vuforia: Sometimes we have those clients that just want „more“. Though static prototyping gives a great picture of how the app feels – they just wish to see how the AR tech really functions. For these scenarios I rapidly throw together a working prototyping in Unity. The great thing about the Unity front-end is you can just drag and drop .PNGs of the UI and create a couple button elements then to link pages if necessary. This allows for more focus on the AR functionality which can be time consuming.

Please share your thoughts below!

submitted by /u/legacychancer
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Augmented Reality & /u/legacychancer

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iOS AR app that allows moving 3d models in all planes?

I’m trying to find an iPhone/iPad app with AR where I can load my model and move it not only on the floor/table and/or resize but also but up and down. In other words, to move it freely in the air (all 3 planes, not only horizontally X/Y but also vertically on Z).

Thank you

submitted by /u/Neuronivers
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Augmented Reality & /u/Neuronivers

Virtual Rose Day in AR

submitted by /u/PacerJ [link] [comments] Augmented Reality & /u/PacerJ

I’m using Spark ar to create an Instagram filter. The filter is that it chooses an event from 5 different events. At the moment it chooses at random as you can see in the patch. I want the filter to always select a specific event, how can I achieve that? Can someone here help me?

submitted by /u/Retro_Code [link] [comments] Augmented Reality & /u/Retro_Code

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My First AR App with Unity | HucreAR

[ENG]The aim of this project is to teach children the organelles of animal and plant cells better with augmented reality. Since I believe in the power of visual intelligence, I believe this application will be beneficial for many children.[TR]Bu projen… Augmented Reality & /u/yessGlory

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Could You Help Me ‚See‘ This Vision More Clearly ?

Don’t know if what I am beginning to see is virtual reality or altered reality or a futuristic merger of both. Could you help me re-define and understand this vision more clearly; ? An abandoned, ornate church is purchased in the heart of a small town…. Augmented Reality & /u/humansources

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In the world of Social Media AR, who wins? Lens Studio vs Spark AR

So I’m a hugggge fan of Lens Studio, even though I wish the software had better UI, comparing to Adobe which might be unrealistic. However, we’ve slowly seen instagram take over the snapchat space, and most probably will continue to do so.

So does this community believe that Lens Studio is snapchats way forward? Or should we be moving towards Spark AR (Facebook’s AR app) which is extremely similar?

Curious about what people prefer to use and their side in the AR Battle of Snap vs Facebook

submitted by /u/shaitaan_u
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Augmented Reality & /u/shaitaan_u

Get this #AR Custom Name Template to encourage your children to write their names on paper and then animate it with the Augmented Reality technology! 🚀

submitted by /u/technologyeduc [link] [comments] Augmented Reality & /u/technologyeduc

Concept Experience using iOS App Clips + ARKit

submitted by /u/kaifaust [link] [comments] Augmented Reality & /u/kaifaust

Apple leak : Apple $3000 VR headset with two 8K display

It is rumored that Apple is working on a VR headset filled with cameras and features that could set back $3,000 for consumers. The gadget could introduce a dozen tracking cameras and a LiDAR system to improve the VR (Virtual Reality) and AR (Augm… Augmented Reality & /u/tharakadananj