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Android AR is out ’soon‘, NOT in the next couple of years like Apple: nReal Glasses

I noticed some posts that seem to believe that the Apple Glasses will be our first AR glasses based from our phones but nReal has been getting set to release their glasses for months, so I thought I’d make a post about it to get the news out…

nReal Glasses, dev sets($1200) going out now, commercial units($499) „soon“…

MRTV’s unboxing video.

submitted by /u/Stridyr
[link] [comments] Augmented Reality & /u/Stridyr

Dystopian Pokeballs. Wanted to explore scale impact on AR experience. I have to say it feel amazing.

submitted by /u/swatchstudio [link] [comments] Augmented Reality & /u/swatchstudio

Terra – Model 3. Augmented reality face mask I made for my AR stories called “Stories from Within”

submitted by /u/swatchstudio [link] [comments] Augmented Reality & /u/swatchstudio

Apple AR Glasses could launch sooner than you think

submitted by /u/Evelyndd6 [link] [comments] Augmented Reality & /u/Evelyndd6

This is a WebAR experience I created myself for fun (especially for tiger king fans)- If you have any questions, I’d be happy to help with it!

submitted by /u/rei_7 [link] [comments] Augmented Reality & /u/rei_7

Check out director Aaron Bradbury’s recent film which uses volumetric live capture to take viewers on a heartbreaking journey of hope through grief: http://nsccreative.com/projects/fragments/

submitted by /u/Hello_Atlas-V [link] [comments] Augmented Reality & /u/Hello_Atlas-V

Came Across This TCG in South Korea That Uses AR Tech

submitted by /u/apogee_3 [link] [comments] Augmented Reality & /u/apogee_3

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Let’s say Apple releases AR glasses that tethers to iPhones in 2022. What companies are likely to release a competing product for Android phones?

submitted by /u/AquaVR [link] [comments] Augmented Reality & /u/AquaVR

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long-time vfx artist looking to get into AR / MR

Due to COVID I’ve recently been laid off – have been doing 3D (Maya, Zbrush) for 15 years and 2D (Nuke, AE) for 5 years.

I’ve been wanting to get out of episodic / features and into a more interactive format for some time, and I finally have an excuse now!

I know that my experience with 3D (modeling, texturing, lighting, rigging, animating, rendering) and general digital art workflow will serve me well – but other than that, I’m lacking the core skill of MR dev. There are quite a few options out there, from Unity to Unreal to something lighter like Snap and IG filters .. wondering if anyone on here has made a similar transition and has any advice or comments.

Thanks!

submitted by /u/schwendigo
[link] [comments] Augmented Reality & /u/schwendigo

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Recommendations for those wanting to become AR developers?

Starting from scratch, zero experience. Any industry certifications, coding languages or programs one can recommend for those wanting to get into the industry? submitted by /u/seasaltdefault [link] [comments] Augmented Reality & /u/seasaltdefault