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Today I am happy to announce that Unity AR Foundation Simulation tools are now available in version 5.0.0 pre (pre-release) or greater which allows you to run plane detection, point clouds, meshing, image targets, and more in the Unity Editor (full video in comments)

submitted by /u/dilmerv [link] [comments] Augmented Reality & /u/dilmerv

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is Unity really superior for AR? 🤔 should I switch from unreal?

TL:DR Nearly all AR development tutorials on the internet are on unity, and in VR too unity seems to have the edge on Unreal and other platforms too. As an unreal user for a couple of years (I can say I know my way around it), Is it worth that I switch to unity and start learning it from scratch?


Main: I’ve been learning and doing stuff with unreal a couple of years now, and from the beginning, I was more into real-time interactive experiences and virtual production. Not tgat much into game development tbh.

Metaverse-ish things such as VR/AR, and everything immersive (such as 3D ambisonics audio, 3D videos,…) has always been my main incentive. However when I jumped into VR/AR and XR in general in unreal, it seemed to me that unreal hadn’t it as their main priority. Noy only it seemed a bit clanky and weird, but also there were very little tutorials online for it.

On the contrary, if you search for VR/AR development in general (especially AR) You would definitely end up on a loooot of unity tutorials.

I wanna know why is this the case? And what unity offers which unreal doesn’t 🤔 and the most important matter, is it worth switching for someone already comfortable with unreal 3D tools/blueprints &…? 🤔

btw, Unity Job market ( both for AR, and game development) is x50 times more than Unreal whete I live 😭

View Poll

submitted by /u/RmaNReddit
[link] [comments] Augmented Reality & /u/RmaNReddit

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Successful use case of AR?

I know AR have been pushed by big crop and people who believe in the tech, but I struggle to come up with an "killer app" where people get recurring value out of an AR app/product. Can anyone enlighten me? submitted by /u/Relati… Augmented Reality & /u/Relative_Land_1071

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Mojo Vision + Apple Glasses

submitted by /u/Pteroflo [link] [comments] Augmented Reality & /u/Pteroflo

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A Shareable Juneteenth AR Experience

http://www.echo3d.co/post/juneteenth-commemoration-in-ar-shareable submitted by /u/bebethebuilder [link] [comments] Augmented Reality & /u/bebethebuilder

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AR Xwings – place Xwings around your room. Tap to place, tap to select and gesture to rotate/move/scale, tap to deselect. Made this fun silly app with ARCore for Android, only on Android phones that support ARCore.

submitted by /u/setionwheeels [link] [comments] Augmented Reality & /u/setionwheeels

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Mojo Vision Matrix

I’ve created a room for the upcoming, Disney Accelerated Company; Mojo Vision.

Their awesome new smart contact lens product category is a huge step forward in tech and I hope this room may be used by them and all fans to support the development, and usage!

mojovision:matrix.org

submitted by /u/Pteroflo
[link] [comments] Augmented Reality & /u/Pteroflo

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Userfriendly AR App for Android

Hey all! Looking for hints to find something similar to Adobe Aero for Android mobile devices. Specifically looking for an app that can easily display your own files after an upload preferrably directly to the app, or a cloud. The app should also be ab… Augmented Reality & /u/r4h43

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Guidance with object recognition (I think)

We want to get more into AR development and one test app idea is to take an object, say a toaster, and have the app recognise the object then present labels/hotspots over the object The labels would relate to things like the on/off button. What app… Augmented Reality & /u/Retirement_Ready

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Generate your own AR Portals from your 360 photos

submitted by /u/Ok-Adeptness9395 [link] [comments] Augmented Reality & /u/Ok-Adeptness9395