Oculus plans a virtual reality gaming showcase for April 21

Facebook said its Oculus division will hold a virtual reality gaming showcase on April 21. The event will feature new VR games. AR/VR – VentureBeat & Dean Takahashi

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Switch Pro gets new chip, Xbox buying Discord, Monster Hunter Rise | GB Decides 189

GamesBeat Decides returns with more talk about Switch Pro and Discord acquisition news. Oh, and Mike got his vaccine. AR/VR – VentureBeat & Jeff Grubb

Sandbox VR will open VR spot in Las Vegas, bouncing back from bankruptcy

Sandbox VR laid off all its employees and shut its social VR locations down around the world. But now it’s back, and will open in Las Vegas. AR/VR – VentureBeat & Dean Takahashi

Minecraft Earth shuts down, but AR gaming should bounce back

Minecraft Earth’s shutdown is a blow to AR gaming, but it’s poised to bounce back by 2026 if it follows these tips. AR/VR – VentureBeat & Lalit Sharma

A Pikmin AR mobile game is coming from Nintendo and the Pokémon Go team

Pikmin AR is a new app from Nintendo and Niantic that is the result of a partnership between the two companies. AR/VR – VentureBeat & Jeff Grubb

Taito is working on a Space Invaders AR game for mobile

Square Enix revealed that its subsidiary Taito is working on a Space Invaders AR game for mobile. AR/VR – VentureBeat & Mike Minotti

PlayStation 5 VR gets new sleek controllers

Sony revealed the controllers today for PlayStation 5’s upcoming VR device (which still does not have an official name). AR/VR – VentureBeat & Mike Minotti

GamesBeat Summit 2021: Growing the Next Generation is coming on April 28-April 29

Our speakers include Bobby Kotick of Activision Blizzard, Halley Gross of The Last of Us Part II, Brenda Romero of Romero Games — and more. AR/VR – VentureBeat & Dean Takahashi

Sony announces new PSVR for PlayStation 5

Sony announced today that PlayStation 5 is getting its own virtual reality system, a successor to PSVR for PlayStation 4. AR/VR – VentureBeat & Mike Minotti

Here’s why (and how) we’ll see gaming’s influence span across industries, regions, and more in 2021.

Gaming will become even more pervasive across all kinds of areas: B2B content, new consumer content, and even the film industry. AR/VR – VentureBeat & Rob Martin