Pokemon Go developer Niantic has acquired the New Zealand based, XR focused developer NZXR to push the limits of future AR games. AR/VR – VentureBeat & Erron Kelly
The future of deep learning, according to its pioneers
Deep learning pioneers Deep Yoshua Bengio, Geoffrey Hinton, and Yann LeCun outlines future directions for research in ACM paper. AR/VR – VentureBeat & Ben Dickson
Facebook’s AI can copy the style of text in photos from a single word
Facebook’s TextStyleBrush is an AI system that can replicate the style of fonts and handwriting to replace arbitrary text in images. AR/VR – VentureBeat & Kyle Wiggers
Reinforcement learning competition pushes the boundaries of embodied AI
The ThreeDWorld Transport Challenge lets embodied AI scientists test a robot’s ability to physically sense and interact with the environment. AR/VR – VentureBeat & Ben Dickson
World-leading AI research and inclusion at the forefront of this year’s NVIDIA GTC
Register free for over 1,500 sessions covering breakthroughs in AI, accelerated computing, autonomous vehicles, health care, gaming and more. AR/VR – VentureBeat & VB Staff
Facebook’s new computer vision model achieves state-of-the-art performance by learning from random images
Facebook announced an AI model trained on a billion images that it claims achieves state-of-the-art results on a range of benchmarks. AR/VR – VentureBeat & Kyle Wiggers
NextMind ships its real-time brain computer interface Dev Kit for $399
NextMind is shipping real-time brain-computer interface $399 Dev Kit that uses machine learning to translate brain signals into commands. AR/VR – VentureBeat & Emil Protalinski
Nvidia’s DLSS AI-upscaling SDK now supports VR
Nvidia’s DLSS neural upscaling technology now works with virtual reality titles. This could enable some VR games to make a visual leap. AR/VR – VentureBeat & David Heaney, UploadVR
Facebook advances VR rendering quality with neural 4×4 supersampling
A research team has come up with a way to teach computers how to transform low-res 3D renders into high-resolution versions suitable for live VR viewing. AR/VR – VentureBeat & Jeremy Horwitz
Researchers demo VR finger tracking that recognizes air-drawn passcodes
The latest advance in VR/AR controls is a system that can track finger movements and recognize full words or symbols, turning air handwriting into input. AR/VR – VentureBeat & Jeremy Horwitz