Finance sector embraces VR to make remote working more interesting

VR has been seized on by the financial sector as a way of enlivening home working for lonely traders or isolated executives. AR/VR – VentureBeat & Reuters

Vive X la révolution: Emissive brings VR expeditions to museums

Emissive has secured backing from HTC’s Vive X to support an anticipated spike in demand for VR in museums. AR/VR – VentureBeat & Paul Sawers

GamesBeat and Oculus team up to present exclusive games content

The series of four VR events will feature industry thought leaders, live Q&As, opportunities to interact with fellow attendees, and more. AR/VR – VentureBeat & VB Staff

Logo spatialcomputing.info Nicht die Mona Lisa
Microsoft’s PIVOT haptics research might improve how we throw balls in VR

The latest VR haptics research from Microsoft — called “PIVOT” — could makes movements such as throwing balls appear more realistic. AR/VR – VentureBeat & Ian Hamilton, UploadVR

Logo spatialcomputing.info Nicht die Mona Lisa
Cybershoes will turn to Kickstarter to bring its VR walking shoes to Oculus Quest

Cybershoes, a VR peripheral that aims to simulate walking, is coming to Oculus Quest and Quest 2, with a Kickstarter to help fund support. AR/VR – VentureBeat & Jamie Feltham, Upload VR

Virtuix will return to home VR market with Omni One treadmill

Virtuix is returning to the home VR market with the launch of its new Omni One treadmill, debuting in the second half of 2021. AR/VR – VentureBeat & Dean Takahashi

Logo spatialcomputing.info Nicht die Mona Lisa
How BigBox VR designed its Population: One vertical combat for virtual reality

Population: One debuts as a battle royale game in VR with 18 players in a match. The game arrives on multiple platforms on October 22. AR/VR – VentureBeat & Dean Takahashi

Nvidia CEO Jensen Huang compares the Omniverse and the metaverse

Nvidia announced yesterday it was launching an open beta for the Omniverse, a virtual environment the company describes as a metaverse for engineers. AR/VR – VentureBeat & Dean Takahashi

Thirdverse raises $8.5 million to expand its VR business

VR developer Thirdverse has completed a Series A funding round worth $8.5 million.Thirdverse worked on the sword-fighting VR game Swords of Gargantua. AR/VR – VentureBeat & Mike Minotti

The DeanBeat — The Walking Dead: Onslaught creator Survios raises $16.7 million for VR games

Survios has raised a $16.7 million round to continue building gripping VR games such as the just-launched The Walking Dead: Onslaught. AR/VR – VentureBeat & Dean Takahashi