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Is Steam Frame VR’s Wildcard in 2026?

In a 2025 XR market dominated by smart glasses releases, Steam Frame was perhaps the most impactful VR-based unveiling. What’s Valve’s VR play and how will it shake up the XR market as we know it in 2026?
This post appeared first on AR Insider.
AR Insider & Mat Pawluczuk

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Physical AI at CES: Ollobot Stands Out

At CES 2026, robotics fell into two categories: humanoids for factories and novelty toys. Standing out from the pack was Ollobot, designed to be more like a pet with expressive vibes and ability to automatically capture all the right family memories.
T… AR Insider & Charlie Fink

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CES Dispatch, Part 2: AI Everywhere, from Sublime to Strange

It came as no surprise that AI permeated CES. What did surprise was how innovative companies are at integrating it into everything from toys to cars. Charlie Fink reports from the show floor.
This post appeared first on AR Insider.
AR Insider & Charlie Fink

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CES Dispatch, Part 1: A Conversation with Gary Shapiro

According to CES CEO Gary Shapiro, AI permeates the show at unprecedented and inflected levels this year. Charlie Fink dives into all the dynamics of this years show with Shapiro as part of his ongoing coverage this week.
This post appeared first on A… AR Insider & Charlie Fink

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What’s the Fate of Quest 4 and Quest Air in 2026?

2025 saw lots of XR action from Meta, but there was no clear signals about a Quest 3 successor. So leaks and rumors filled the void. Is Quest 4 coming, and if so, what should we expect from it? Mat Pawluczuk examines the evidence.
This post appeared f… AR Insider & Mat Pawluczuk

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Hands on: Is Sora the Ultimate Prompt-Driven Fantasy Engine?

Can Sora help you visualize all your fantasies – from winning the world series to old western standoffs? How does it hold up as a prompt-driven fantasy engine? Charlie Fink goes hands on.
This post appeared first on AR Insider.
AR Insider & Charlie Fink

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The Art of Designing Immersive VR Tourism Experiences

VR has leapt from labs to living rooms to visitor centers. The tourism industry is applying the technology to preview destinations, tell stories, and widen access to hard-to-reach places. We break down principles & tactics to do VR tourism right.
AR Insider & Eleanor Hecks

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A Practical Extension of Modern Gaming: Breaking Down Viture’s Latest

Viture is marking the fifth anniversary of Cyberpunk 2077 with a limited edition set of XR video display glasses stylized in the games themes. What does this mean on strategic levels for the rapidly-expanding display glasses category?
This post appeare… AR Insider & Charlie Fink

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DreamPark Reimagines Theme Parks From Atoms to Bits

DreamPark is a new mixed-reality platform that replaces walls and rides with software delivered through a headset and a simple scanning workflow. The result is a portable theme park that installs in hours and works indoors or outdoors. 
This post appea… AR Insider & Charlie Fink

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Spatial Double-Shot: Previewing UnitedXR

UnitedXR kicks off in Brussels next week, a merger of two long-running European immersive tech gatherings, Stereopsia and AWE Europe. The combined show brings their constituencies under one banner for the first time. Charlie Fink previews the show.
Th… AR Insider & Charlie Fink