What Products Work Best for AR Shopping?

Visualizing products with AR brings new utility to online shopping. But it isn’t a silver bullet, and some things still need to be seen and felt. What products are most primed for AR? We examine the evidence in this week’s data dive.
The post What Prod… AR Insider & Mike Boland

‘Resident Evil 4 VR’ is the Fastest-selling Quest Game to Date
Meta today announced that Resident Evil 4 VR is the fastest selling game on Quest to date. The game quickly became one of the most rated titles on Quest just a few weeks after launch. Resident Evil 4 VR is the most recognizable game to be ported to VR in quite some time, and Meta made a […]

The post ‘Resident Evil 4 VR’ is the Fastest-selling Quest Game to Date appeared first on Road to VR.

Road to VR & Ben Lang

Can Retailers Generate Foot Traffic with AR?

Niantic’s lesser-known Sponsorship Platform positions sponsors’ real-world locations as in-game waypoints. This can result in measurable foot traffic and ringing cash registers. We examine the evidence in this week’s Data Dive.
The post Can Retailers … AR Insider & Mike Boland

Digitizing Spaces: Why keeping a digital copy of your physical space is key

While there is plenty of room for growth and expansion in the realm of digitized spaces, the question remains: where do we go from here? AR/VR – VentureBeat & Jon Mason

Will VR Revenue Exceed $22 Billion by 2025?

ARtillery Intelligence released a new report that projects VR revenue to grow from $4.49 billion in 2020 to $22.4 billion in 2025, a 37.9 percent compound annual growth rate. We examine strategic takeaways in the latest „Behind the Numbers.“
The post W… AR Insider & AR Insider

BMW uses Nvidia’s Omniverse to build state-of-the-art factories

BMW’s adoption of Nvidia’s Omniverse helps the company overcome some of the most challenging barriers to expanding product lines. AR/VR – VentureBeat & Louis Columbus

The 20 Best Rated & Most Popular Quest Games & Apps – November 2021
While Oculus doesn’t offer much publicly in the way of understanding how well individual apps are performing across its VR storefronts, it’s possible to glean some insight by looking at apps relative to each other. Here’s a snapshot of the top 20 Oculus Quest games and apps as of November 2021. Some quick qualifications before […]

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Road to VR & Ben Lang

Meta’s Spark AR Reaches 700M AR Users

Last month at Meta’s annual Connect conference, it made a big splash by detailing its metaverse plans. But buried in these updates was a data nugget that signals its mobile AR growth: 700 million mobile AR users. We examine in this week’s XR Talks.

The post Meta’s Spark AR Reaches 700M AR Users appeared first on AR Insider.

AR Insider & Mike Boland

Will digital twins save us from climate change?

By modeling the planet at unprecedented resolution, could digital twins help accurately predict the climate decades into the future? AR/VR – VentureBeat & David F. Carr

As Nvidia pushes for leadership in metaverse, here’s everything it announced at GTC 2021

Today, Nvidia announced its plans to innovate for the metaverse, making it the third major tech company to make such an announcement recently. AR/VR – VentureBeat & Ashleigh Hollowell