I’m looking forward to the Game Developers Conference 2022 event next week at the Moscone Convention Center in San Francisco. AR/VR – VentureBeat & Dean Takahashi
The DeanBeat: Microsoft’s Phil Spencer joins our most diverse GamesBeat Summit event
Black Lives Matter. Border trouble. Anti-Asian hate. Trans athlete sports bans. Sexual harassment. Suicides and the pandemic. These racial, cultural, and social issues are making headlines, and they have spilled into the game industry. It is an important time to take stock of where we are as an industry when it comes to dealing with […]
The DeanBeat: How Sandbox VR will test our willingness to visit VR entertainment centers
After surviving bankruptcy, Sandbox VR got back to its business of creating VR entertainment centers in retail locations. It has reopened two locations and will open a new one in the Grand Canal Shoppes in the Venetian Resort in Las Vegas by the early summer. This is one of the things I never expected to […]
The DeanBeat: What Ready Player Two tells us about the metaverse
Ernest Cline’s Ready Player Two has a new vision for the metaverse and the latest example of science fiction and reality intertwining. AR/VR – VentureBeat & Dean Takahashi
The DeanBeat: The best of CES 2021 as seen from afar
Dean Takahashi’s picks for the best of CES range from the Gardyn indoor gardening system to the Lasso recycler. AR/VR – VentureBeat & Dean Takahashi
The DeanBeat: The Game Awards show gaming’s past and future
The Game Awards inspires me to think about the possibilities of gaming. The show reviews our past and gives a glimpse of the future. AR/VR – VentureBeat & Dean Takahashi
GamesBeat Decides 157: Crash Bandicoot 4 hands-on and was the Xbox Games Showcase a success or failure?
GamesBeat Decides is back with an exploration of the Xbox Games Showcase and how it both succeeded and failed. Also, Crash Bandicoot 4 impressions. AR/VR – VentureBeat & Jeff Grubb