Geoff Keighley followed the creation of Half-Life: Alyx over four years and he published a peek inside Valve as a Steam app on Thursday. AR/VR – VentureBeat & Dean Takahashi
The DeanBeat: How the rest of 2020 looks for the game industry
The second half of 2020 will bring us lots of big games, online game events, and the launch of two major video game consoles. AR/VR – VentureBeat & Dean Takahashi
The DeanBeat: Learnings from our first online-only event
Thank you to those of you who tuned into our online-only GameBeat Summit 2020 event this week. I had a great time, but it wasn’t easy to do. AR/VR – VentureBeat & Dean Takahashi
The DeanBeat: The game industry steps up in the fight against the coronavirus
As game companies go beyond survival mode, they are stepping up with charitable efforts, donations, and awareness campaigns. AR/VR – VentureBeat & Dean Takahashi
GamesBeat Decides 140: Are they going to cancel E3?
Are they going to cancel E3 2020? The GamesBeat Decides crew discusses that possibility and whether the show can survive such a fate. AR/VR – VentureBeat & Jeff Grubb
How Games Make Money: Omer Kaplan on ads and hypercasual games
It’s the first episode of the How Games Make Money podcast with your host Jeff Grubb interviewing Omer Kaplan from Ironsource. AR/VR – VentureBeat & Jeff Grubb
GamesBeat Decides 139: Hollywood movie star Sonic the Hedgehog
Hollywood’s latest blockbuster film star is Sonic the Hedgehog. Sega’s blazing fast platforming mascot has set an opening-weekend record. AR/VR – VentureBeat & Jeff Grubb