Reinforcement learning competition pushes the boundaries of embodied AI

The ThreeDWorld Transport Challenge lets embodied AI scientists test a robot’s ability to physically sense and interact with the environment. AR/VR – VentureBeat & Ben Dickson

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STEAM education is critical to opening up new opportunities across the game industry

STEAM education is critical to development in the games industry — as well as new opportunities for women and racialized individuals. AR/VR – VentureBeat & VB Staff

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How 5G is turning cloud gaming into growth opportunities

“With shorter latency times, less jitter, and less packet loss in mobile gaming, 5G makes true cloud gaming services more of a reality.“ AR/VR – VentureBeat & VB Staff

How vertical location improves operational efficiency

From food delivery services to safety apps, 3D location technology is about to transform 2D technology. AR/VR – VentureBeat & Debra Sharp

Catch NVIDIA GTC 21 live right here

Don’t miss the lateset breakthroughs in AI, autonomous vehicles, accelerated computing, health care, game development, and more here on VB. AR/VR – VentureBeat & VB Staff

World-leading AI research and inclusion at the forefront of this year’s NVIDIA GTC

Register free for over 1,500 sessions covering breakthroughs in AI, accelerated computing, autonomous vehicles, health care, gaming and more. AR/VR – VentureBeat & VB Staff

Productiv, which develops software that helps enterprises manage SaaS apps, raises $45M

Productiv, a startup developing a platform to manage software-as-a-service apps, has raised $45 million in funding. AR/VR – VentureBeat & Kyle Wiggers

Interplay raises $18 million for enterprise-focused VR training solutions

Interplay, a startup developing a virtual reality and simulation platform for workplace training, has raised $18 million. AR/VR – VentureBeat & Kyle Wiggers

Metalenz raises $10 million for 3D sensors that are 1,000 times smaller than a hair

Metalenz said it has raised $10 million to create 3D sensors on a chip with structures that are 1,000 times smaller than a human hair. AR/VR – VentureBeat & Dean Takahashi

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The blockchain-based virtual world that can help usher in the metaverse

This virtual world based on blockchain has an approach to perpetual, player-owned tokens that could point the way toward the metaverse. AR/VR – VentureBeat & VB Staff