
Hands-on: Mojo Vision’s Smart Contact Lens is Further Along Than You Might Think

Having not had a chance to see Mojo Vision’s latest smart contact lens for myself until recently, I’ll admit that I expected the company was still years away from having a working contact lens with more than just a simple notification light or a handful of static pixels. Upon looking through the company’s latest prototype […]
Hands-on: Mojo Vision’s Smart Contact Lens is Further Along Than You Might Think

Having not had a chance to see Mojo Vision’s latest smart contact lens for myself until recently, I’ll admit that I expected the company was still years away from having a working contact lens with more than just a simple notification light or a handful of static pixels. Upon looking through the company’s latest prototype […]
‘Moss: Book II’ Behind-the-scenes – Insights & Artwork from Polyarc

In an industry as young as VR there’s scarcely any original IP that’s had the time to become truly iconic. But if there’s one today that looks well on its way, the world of Moss is a strong contender. With the release of its debut title, Moss (2018), developer Polyarc entrusted big ambitions to a […]
The post ‘Moss: Book II’ Behind-the-scenes – Insights & Artwork from Polyarc appeared first on Road to VR.
Hands-on: Lumus Prototype AR Glasses Are Smaller & Better Than Ever

Lumus’ latest waveguide, dubbed Maximus, is now even more compact thanks to 2D image expansion. With impressive image quality and a more compact optical engine, the company is poised to have a leading display solution for truly glasses-sized AR headsets. Lumus has been touting its Maximus waveguide since as far back as 2017, but since […]
The post Hands-on: Lumus Prototype AR Glasses Are Smaller & Better Than Ever appeared first on Road to VR.
Hands-on: Lumus Prototype AR Glasses Are Smaller & Better Than Ever

Lumus’ latest waveguide, dubbed Maximus, is now even more compact thanks to 2D image expansion. With impressive image quality and a more compact optical engine, the company is poised to have a leading display solution for truly glasses-sized AR headsets. Lumus has been touting its Maximus waveguide since as far back as 2017, but since […]
The post Hands-on: Lumus Prototype AR Glasses Are Smaller & Better Than Ever appeared first on Road to VR.
Tech Secrets Behind ‘Cosmonious High’s’ Cast of Interactive Characters

Cosmonious High contains 18 characters across six species all created by a team with zero dedicated animators. That means lots and lots of code to create realistic behaviors and Owlchemy-quality interactivity! The ‘character system’ in Cosmonious High is a group of around 150 scripts that together answer many design and animation problems related to characters. […]
The post Tech Secrets Behind ‘Cosmonious High’s’ Cast of Interactive Characters appeared first on Road to VR.
Preview: ‘Shores of Loci’ is a Gorgeous 3D Puzzler Coming to Quest 2 & SteamVR Next Week

First time VR studio MikeTeevee is soon to release Shores of Loci, a 3D puzzle game backed by gorgeous and fantastical visuals. The game is set for an Early Access release on Quest 2 via App Lab and SteamVR on May 24th. Though production company MikeTeevee has been around since 2011, the studio has never released […]
The post Preview: ‘Shores of Loci’ is a Gorgeous 3D Puzzler Coming to Quest 2 & SteamVR Next Week appeared first on Road to VR.

