Intel Researchers Give ‘GTA V’ Photorealistic Graphics, Similar Techniques Could Do the Same for VR
Researchers from Intel’s Intelligent Systems Lab have revealed a new method for enhancing computer-generated imagery with photorealistic graphics. Demonstrated with GTA V, the approach uses deep-learning to analyze frames generated by the game and then generate new frames from a dataset of real images. While the technique in its research state is too slow for real […]

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Road to VR & Ben Lang

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Vive Focus 3 Announced with Snapdragon XR2, 6MP Resolution, $1,300 Enterprise Price & June 27th Launch
HTC today revealed its latest standalone VR headset, the Vive Focus 3. The enterprise-oriented headset will bring Snapdragon XR2, a whopping 6MP per-eye resolution, 120° field-of-view, new controllers, and more for $1,300. The Vive Focus 3 release date is set for June 27th. HTC today also announced the Vive Focus 3, full details here. HTC […]

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Road to VR & Ben Lang

Quest 2 Continues to Grow by Leaps and Bounds Among VR Headsets on Steam

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Road to VR & Ben Lang

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How (and why) to Sideload Games on Quest with SideQuest
There’s are plenty of great apps on the Quest Store, but did you know you can download games, experiences, and useful tools from an entirely different library? With SideQuest, you can expand your horizons with unofficial mods, tools, and indie gems of all sorts, both paid and free. Find out how (and why) with this […]

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Road to VR & Scott Hayden

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22 Great VR Games for Relaxation & Meditation on Quest, PC VR, and PSVR 2

Nature Relaxation Ocean Rift (Quest, PC VR) – $10 Ocean Rift is like an aquarium where you get to swim around with the fish. You’ll get to see lovingly animated sea creatures up close and you might even learn a thing or two with more than 40 narrated points of interest to find. And if you’re […]

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Road to VR & Ben Lang

Have Facebook’s Big Bets on Oculus Exclusive Games Been Successful? A Data-driven Look
Facebook has purportedly spent at least $500 million to bring a wide range of content to its VR headsets. A portion of that investment was bet on big budget exclusive games, like Asgard’s Wrath and Medal of Honor: Above and Beyond, which aimed to satisfy a craving for AA and AAA VR content among gamers. […]

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Road to VR & Ben Lang

Monthly-connected VR Headsets on Steam Top 3 Million Milestone
For the third month running, the number of VR headsets on Steam has reached a new record high of some 3 million, or 2.4% of Steam users. Monthly-connected VR Headsets on Steam Each month Valve collects info from Steam users to determine some baseline statistics about what kind of hardware and software is used by the […]

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Road to VR & Ben Lang

Case Study: The Design Behind ‘Cubism’s’ Hand-tracking
Hand tracking first became available on the Oculus Quest back in late 2019. Out of enthusiasm for this new input method, I published a demo of Cubism to SideQuest with experimental hand tracking support only a few days later. Needless to say, this initial demo had several flaws, and didn’t really take the limitations of […]

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Microsoft is the First Major Tech Company to Host a VR Keynote, and it Went Down Without a Hitch
Last week Microsoft became the first major tech company to host a keynote presentation fully in virtual reality. Despite many moving parts, the company managed to delivery a seamless, immersive presentation that could mark the future of this sort of marketing communication. In the last 20 years, the ‘tech keynote’ has gone from hasty PowerPoint […]

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Road to VR & Ben Lang

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Microsoft is the First Major Tech Company to Host a VR Keynote, and it Went Down Without a Hitch
Last week Microsoft became the first major tech company to host a keynote presentation fully in virtual reality. Despite many moving parts, the company managed to delivery a seamless, immersive presentation that could mark the future of this sort of marketing communication. In the last 20 years, the ‘tech keynote’ has gone from hasty PowerPoint […]

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Road to VR & Ben Lang