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Hands-on: Steam Frame Reveals Valve’s Modern Vision for VR and Growing Hardware Ambitions

Valve has finally revealed Steam Frame, the company’s second VR headset. Though it’s quite a departure from Index—the company’s first headset released some six years ago—Valve says Frame is an “evolution” of Index. Indeed, Frame represents a modernized VR vision from the company that closely tracks advancements made in the XR industry more broadly, but […]

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Road to VR & Ben Lang

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The 15 Best VR Horror Games on Quest, PSVR 2 and PC VR to Play This Halloween

Halloween is just around the corner, so there’s no better time to test your mettle with some of the best VR horror games for Quest, PSVR 2, and PC VR. Lock the doors, latch the windows, and let your family know they shouldn’t call the police when they hear you screaming. Just blame it on […]

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Road to VR & Scott Hayden

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Samsung Galaxy XR Offers Comparable Vision Pro Specs & Features at Half the Price

Samsung is finally launching its long-anticipated Android XR headset, officially dubbed Galaxy XR. The headset clearly aims to deliver a Vision Pro experience (plus some of its own unique abilities) all at a much more affordable price. Vision Pro is an incredible headset in many ways, but as I’ve opined previously, it’s too bulky and […]

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Road to VR & Ben Lang

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‘Reach’ VR Review – Platforming Perfected, Better Pacing Preferred

Reach is a VR action-platformer from nDreams that aims to let players run, jump, and slide in a way that most VR games intentionally avoid. Does the game’s movement gel well with combat and puzzles? Read our full review to find out. Reach Details: Developer: nDreams Available On: Quest 3 & 3S, PC VR, PlayStation VR 2 […]

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Road to VR & Ben Lang

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Hands-on: Meta Ray-Ban Display Glasses & Neural Band Offer a Glimpse of Future AR Glasses

The newly announced Meta Ray-Ban Display glasses, and the ‘Neural Band’ input device that comes with them, are still far from proper augmented reality. But Meta has made several clever design choices that will pay dividends once their true AR glasses are ready for the masses. The Ray-Ban Display glasses are a new category for […]

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Road to VR & Ben Lang

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Users Feeling ‘Stuck in Virtual Reality’ After Removing Their Headset is a Rare but Real Phenomenon

You don’t have to look far to find reports of people who have used VR headsets and then felt ‘off’ after removing them. While motion sickness is surely the most well-known post-VR symptom, a subset of people say they have experienced feelings of being ‘stuck in VR’ after taking off their headsets. It’s tempting to […]

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Road to VR & Ben Lang

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Sandbox VR Shows that ‘Social’ Beats ‘Spectacle’ at VR Attractions

Sandbox VR is a longstanding VR attraction chain featuring unique VR experiences for up to six players in a large, shared playspace. I recently got a chance to check out one of Sandbox VR’s newest locations and try two of its latest experiences—Squid Game Virtuals and Deadwood Phobia. Sandbox VR is one of the original VR […]

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Road to VR & Ben Lang

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‘Stellar Cafe’ Hands-on – ‘Job Simulator’ Vibes & AI Powered NPCs That Don’t Actually Suck

Stellar Cafe is an upcoming VR game that’s all about interacting with AI chatbots in some interesting ways. I went hands-on with the game’s first level to see whether developer AstroBeam could truly hide ‘the bot behind the curtain’, and deliver some fun in the process too. One day, AI will be able to express […]

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Road to VR & Scott Hayden

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Vision Pro’s New Personas Are a Big Improvement, But How Will They Scale to Smaller Headsets?

Apple is bringing a huge visual upgrade to its Persona avatars on Vision Pro in VisionOS 26. After seeing the new system first-hand, it’s hard not to be impressed. But a major question remains—how will Apple overcome the challenge of bringing this level of fidelity to smaller headsets with even less room for the cameras […]

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Road to VR & Ben Lang

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‘Zombie Army VR’ Review – Arcade Zombie-Slaying Done Right(ish)

Zombie Army VR is serving up its iconic arcade-style shooting on all major VR headsets. Like the flatscreen games, it’s all about blasting every make and model of Nazi zombie, upgrading some cool WWII-era guns, and experiencing the game’s dark, neon green-drenched universe. While Zombie Army VR tailors its zombie horde action to fit on VR […]

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Road to VR & Scott Hayden