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STEAM education is critical to opening up new opportunities across the game industry

STEAM education is critical to development in the games industry — as well as new opportunities for women and racialized individuals. AR/VR – VentureBeat & VB Staff

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How XR can be a vital tool for improving mental health

Games For Change president Susanna Pollack leads a discussion about XR and mental health at GamesBeat Summit 2021. AR/VR – VentureBeat & Giancarlo Valdes

The DeanBeat: Microsoft’s Phil Spencer joins our most diverse GamesBeat Summit event

Black Lives Matter. Border trouble. Anti-Asian hate. Trans athlete sports bans. Sexual harassment. Suicides and the pandemic. These racial, cultural, and social issues are making headlines, and they have spilled into the game industry. It is an important time to take stock of where we are as an industry when it comes to dealing with […]

AR/VR – VentureBeat & Dean Takahashi

GamesBeat Summit 2021: Growing the Next Generation is coming on April 28-April 29

Our speakers include Bobby Kotick of Activision Blizzard, Halley Gross of The Last of Us Part II, Brenda Romero of Romero Games — and more. AR/VR – VentureBeat & Dean Takahashi