Businesses are planning to supercharge their wireless networks to transform their cloud apps, data analytics, AI, edge processing, and IOT deployments. AR/VR – VentureBeat & Jeremy Horwitz
Lenovo and Pico announce Mirage VR S3 all-in-one enterprise headset
Two top players in enterprise VR have teamed up to release an entry-level enterprise headset that delivers 4K resolution in a hygenic, multi-user package. AR/VR – VentureBeat & Jeremy Horwitz
Lenovo and Pico announce Mirage VR S3 all-in-one enterprise headset
Two top players in enterprise VR have teamed up to release an entry-level enterprise headset that delivers 4K resolution in a hygenic, multi-user package. AR/VR – VentureBeat & Jeremy Horwitz
Qualcomm’s Wi-Fi 6E chips support wireless VR headsets, packed spaces
The latest wireless chips for smartphones and routers will deliver up to twice the speed of prior options, plus ultra-low latency for VR and 3D displays. AR/VR – VentureBeat & Jeremy Horwitz
Cirrus Logic’s sensors will bring better touch feedback to game gadgets
Cirrus Logic is launching new sensor chips that will bring better touch feedback, or haptics, to all kinds of gadgets including gaming devices. AR/VR – VentureBeat & Dean Takahashi
Niantic’s latest AR features add realism to Pokémon Go
Niantic is adding augmented reality features to its Pokémon Go mobile game that will make the blending of animation and real world seem more realistic. AR/VR – VentureBeat & Dean Takahashi
Qualcomm expects all-in-one 5G XR viewers in 1-4 years, glasses in 5-10
The key chipmaker behind AR and VR headsets is preparing for a three-stage rollout as XR wearables transition from phone-tethered to standalone 5G glasses. AR/VR – VentureBeat & Jeremy Horwitz
Scandit raises $80 million to power mobile barcode scanning with AR and computer vision
Scandit, a company that develops mobile barcode scanning and computer vision technology, has raised $80 million in a series C round of funding. AR/VR – VentureBeat & Paul Sawers
How publishing indie games is like building a band
How Games Make Money talks to Guillaume Jamet, who is the VP of publishing and marketing Dear Villagers. Guillaume explains what he is looking for in games. AR/VR – VentureBeat & Jeff Grubb