Holographic VR meetings just became real, whether you’re ready or not

Thanks to standalone VR headsets and free holographic meeting software, employees can now attend gatherings from home — but some practical hurdles remain. AR/VR – VentureBeat & Jeremy Horwitz

Chrome 83 arrives with redesigned security settings, third-party cookies blocked in Incognito

Google Chrome 83 brings redesigned safety and privacy settings, third-party cookies blocked in Incognito mode, and more developer features. AR/VR – VentureBeat & Emil Protalinski

How to watch Microsoft’s Build 2020 stream with 100,000 attendees

Microsoft’s Build 2020 developers conference runs between May 19 to May 20. Tune in to watch the event stream and livestream for 48 hours. AR/VR – VentureBeat & Emil Protalinski

Oculus Quest expands safety, hand tracking, and remote work options

Facebook is celebrating the first anniversary of its Oculus Quest all-in-one VR headset with Guardian system, hand control, and Oculus Store updates. AR/VR – VentureBeat & Jeremy Horwitz

Nreal Light AR glasses add multi-user shared spaces and WebXR support

As Nreal Light continues to move closer to its consumer kit debut, developers are getting new features and incentives to create content for the AR platform. AR/VR – VentureBeat & Jeremy Horwitz

Spatial gives enterprises free access to holographic AR/VR meeting app

The collaborative XR meeting and productivity app will be available to enterprises for a multi-month free trial, including support for PC and phone users. AR/VR – VentureBeat & Jeremy Horwitz

AR Copy Paste uses AI to transfer real objects into productivity apps

Copying real-world objects into business presentations and image editors is becoming a lot easier, thanks to a novel combination of AR, AI, and phones. AR/VR – VentureBeat & Jeremy Horwitz

Virtual and augmented reality investment at 2013 levels in first quarter

The first quarter of this year saw AR/VR investment volume at a quarterly level last seen back in 2013, and even with COVID-19, it could be a trend. AR/VR – VentureBeat & Tim Merel

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How developers are squeezing opportunity from mobile gaming

Idil Canal, the general manager of Max at AppLovin, joins How Games Make Money to talk about the opportunities still available in the mobile-gaming market. AR/VR – VentureBeat & Jeff Grubb

Logo spatialcomputing.info Nicht die Mona Lisa
How developers are squeezing opportunity from mobile gaming

Idil Canal, the general manager of Max at AppLovin, joins How Games Make Money to talk about the opportunities still available in the mobile-gaming market. AR/VR – VentureBeat & Jeff Grubb