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Meta Restructures Reality Labs to Better Focus on Ray-Ban Smartglasses and Other Wearables

Reality Labs, Meta’s XR division formed in 2020, is now being reorganized into two distinct groups, ‘Wearables’ and ‘Metaverse’, which reportedly comes along a “relatively small” number of layoffs. As reported by The Verge’s Alex Heath, Meta CTO and head of Reality Labs Andrew ‘Boz’ Bosworth announced the reorg in an internal memo to employees, stating […]

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Road to VR & Scott Hayden

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‘Gorilla Tag’ Has Topped $100M in Revenue, Making it One of VR’s Most Successful Games

VR studio Another Axiom today announced that its breakout title, Gorilla Tag, has surpassed $100 million in revenue. The company shared other key metrics about its player population that shine light on the state of the VR market. Not long after its launch back in early 2021 it became clear there was something special about Gorilla Tag. […]

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Road to VR & Ben Lang

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Quest ‘Augments’ Feature for Concurrent AR Apps Needs More Time to Cook, Says Meta CTO

Last year Meta announced the so-called Augments feature, planned for Quest 3, which would allow persistent mini AR apps to live in the world around you. Now, eight months after the headset hit store shelves, Meta’s CTO explains why the feature has yet to ship. Augments was announced as a framework for developers to build […]

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Road to VR & Ben Lang

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Report: Apple Focuses on More Affordable Vision Headset Over High-end Follow-up

At $3,500, Vision Pro is undoubtedly expensive, which many are rightfully hoping will be remedied in a prospective follow-up. Now, according to a report from The Information, Apple may be ditching the ‘Pro’ aspect of its next-gen Vision headsets altogether, instead aiming to release a single “more affordable” device in late 2025. It’s rumored that […]

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Road to VR & Scott Hayden

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SteamVR Games Come to Vision Pro Thanks to Public Launch of Free ‘ALVR’ App

Did you know you can technically play SteamVR games like Half-Life: Alyx (2020) on Vision Pro? Well, now you do, as the leading app dedicated to bringing SteamVR connectivity to a ton of standalone headsets is now available for Vision Pro on the App Store. Previously offered as an invite-only beta, ALVR is now free […]

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Road to VR & Scott Hayden

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New Tool From Niantic Aims to Make Web-based XR Easier to Build

Pokémon GO developer Niantic announced it’s releasing a new visual editor and “powerful web gaming engine” called Niantic Studio, which aims to let creatives build immersive XR, 3D experiences, and casual web games. Niantic Studio is essentially the company’s evolution of its subscription-based AR content development platform 8th Wall, which it acquired in 2022. Today, 8th Wall […]

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Road to VR & Scott Hayden

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Somnium VR1 PC VR Headset Slated to Go on Sale June 20th with Broader Launch in July

Somnium Space, the Czechia-based company behind the upcoming Somnium VR1 headset, announced that orders for its long-awaited PC VR headset will be opening on June 20th, coming first to reservation holders. It’s been a long time coming for Somnium VR1, which we last saw at CES 2023 when the company showed off a dev kit […]

The post Somnium VR1 PC VR Headset Slated to Go on Sale June 20th with Broader Launch in July appeared first on Road to VR.

Road to VR & Scott Hayden

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Somnium VR1 PC VR Headset Slated to Go on Sale June 20th with Broader Launch in July

Somnium Space, the Czechia-based company behind the upcoming Somnium VR1 headset, announced that orders for its long-awaited PC VR headset will be opening on June 20th, coming first to reservation holders. It’s been a long time coming for Somnium VR1, which we last saw at CES 2023 when the company showed off a dev kit […]

The post Somnium VR1 PC VR Headset Slated to Go on Sale June 20th with Broader Launch in July appeared first on Road to VR.

Road to VR & Scott Hayden

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Hands-on: Logitech’s MX Ink for Quest Could Legitimize VR Styluses as a Whole

Over the last decade I’ve reported on and tested many different VR styluses, but none of them have actually caught on. But the new MX Ink stylus for Quest stands a real chance at legitimizing the VR stylus as a whole, thanks to its thoughtful design, strong lineup of launch apps, and tight integration with […]

The post Hands-on: Logitech’s MX Ink for Quest Could Legitimize VR Styluses as a Whole appeared first on Road to VR.

Road to VR & Ben Lang

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6 Things Vision Pro Needs Before It Can Go Mainstream

Apple’s Worldwide Developer Conference (WWDC) is over, and while Vision Pro was a big focus with the announcement of its visionOS 2 update, it’s pretty clear Apple’s first mixed reality headset isn’t in a hurry to feature-match other XR headsets at this point, let alone Meta Quest 3. When Apple eventually does step down to the […]

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Road to VR & Scott Hayden