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Quest Gets Its First Third-party Input Device Thanks to Logitech

Logitech today unveiled an XR stylus that comes as Meta Quest’s first third-party motion peripheral, targeting creatives working in both 2D and 3D media. Called Logitech MX Ink, the spatially-tracked stylus supports Quest 2 and Quest 3, as well as “future headsets,” Logitech says. The company additionally confirmed it won’t support Quest Pro. Logitech MX Ink […]

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VRChat Lays off 30% of Company, Citing Growing Pains Following COVID Platform Boom

VRChat, one of the oldest and most popular social VR platforms, announced it’s laying off “around 30%” of its staff, citing issues with slower than anticipated growth, over-hiring during its boom in 2021, and the slow adoption of a more conventional corporate structure. The news was announced in an extensive internal email outlining the decisions […]

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VisionOS 2 Enables WebXR by Default, Unlocking a Cross-platform Path to Vision Pro

We’ve know that Apple planned to support WebXR for quite some time, but with VisionOS 2, the company is enabling the feature for all users. WebXR allows developers to deliver cross-platform XR experiences directly from the web, with no gatekeepers to approve or reject content. WebXR is the widely supported web standard that allows developers […]

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Hide-and-Seek VR Shooter ‘Mannequin’ Launches on Quest & Steam, Trailer Here

Mannequin has graduated from early access on Steam and Quest, bringing the 2v3 hide-and-seek style shooter to the respective main stores. Update (September 13th, 2024): Fast Travel Games has fully released its asymmetrical stealth VR shooter Mannequin, which is said to include visual improvements with enhancements for Quest 3. In addition to its four maps, the studio […]

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LG Shakes Up XR Division, Reportedly Putting Meta Headset Partnership on Ice

Korean media last month alleged that the Meta/LG partnership to create a high-end XR headset wasn’t going so well, suggesting either outright cancellation or a delay pushing release of a prospective Apple Vision Pro competitor to 2027. While this hasn’t been substantiated by either company, it’s clear there’s something big going on under the surface, as […]

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Some Users Won’t Need to Wear Vive Trackers Soon Thanks to Upcoming AI Body Tracking Update

HTC has teased that some users may not even need to wear their latest Vive Ultimate Trackers soon thanks to an upcoming AI-powered body tracking update. HTC’s Vive Ultimate Trackers are capable of inside-out body tracking thanks to the inclusion of two on-board cameras that track its own position in space, requiring you to strap […]

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Road to VR & Scott Hayden

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VisionOS 2 Improvement Targets Key Vision Pro Critique Among Developers

For basic Vision Pro interactions like navigating apps and scrolling web pages, the headset’s look-and-pinch input system works like magic. But if you want to go more ‘hands-on’ with virtual content, the headset’s full hand-tracking leaves much to be desired. Compared to Quest 3, Vision Pro’s full hand-tracking has notably more latency. That means when […]

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Road to VR & Ben Lang

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Rhythm Game ‘Just Dance VR’ is Skipping Pico 4 Exclusivity and Launching on Quest in October

Ubisoft announced in late 2022 it was bringing a VR version of its motion-based dance game Just Dance to Pico 4, making it the first big exclusive to target what was essentially Pico’s Quest 2 competitor. Now Ubisoft has announced that Just Dance VR is coming to Quest later this year, ostensibly skipping Pico support entirely. Pico […]

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Road to VR & Scott Hayden

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VR’s Top Fighting Sim ‘Blade & Sorcery’ Aims to Finally Realize Its Potential Next Week with Giant 1.0 Update

Blade & Sorcery, arguably VR’s top physics-based combat sandbox, is leaving Early Access next week on Steam, which will see the release of a giant 1.0 update that brings its long-awaited ‘Crystal Hunt’ story mode. For many, Blade & Sorcery was everything they ever wanted in VR: a place to beat the ever-living crap out […]

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Road to VR & Scott Hayden

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VR’s Top Combat Sandbox Releases Massive 1.0 Update Today Featuring 7+ Hour Campaign

Blade & Sorcery, arguably VR’s top physics-based combat sandbox, is leaving Early Access today on Steam, which comes alongside the long-awaited 1.0 update that brings its final major content drop: the ‘Crystal Hunt’ campaign. Update (June 17th, 2024): Blade & Sorcery is complete, at least according to developer WarpFrog which is turning on its campaign mode […]

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Road to VR & Scott Hayden