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Microsoft’s Lack of XR Strategy Could Lead to Another Zune Moment

At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017. Microsoft gained a great […]

Road to VR & Scott Hayden

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Quest 3 Pops up in Best Buy Listing With Clues About Resolution, Release Date

Quest 3 was announced just three weeks ago, and yet the headset is already listed at Best Buy. Though its resolution hasn’t been officially announced, the page gives us a big clue. Meta offered a partial reveal of Quest 3 earlier this month, promising that we’d get a more full look at the new headset […]

Road to VR & Ben Lang

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Valve Index is Currently Selling for $600 Refurbished from GameStop

Looking to get your hands on arguably the best PC VR headsets out there? Well, you might consider GameStop’s refurbished units for $600. Used, refurbished units typically sell through GameStop for $700, which includes the full kit and kaboodle: SteamVR tracking base stations, Index motion controllers, cables, and of course the Index headset itself. Now […]

Road to VR & Scott Hayden

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Apple Releases Vision Pro Development Tools and Headset Emulator

Apple has released new and updated tools for developers to begin building XR apps on Apple Vision Pro. Apple Vision Pro isn’t due out until early 2024, but the company wants developers to get a jump-start on building apps for the new headset. To that end the company announced today it has released the visionOS […]

Road to VR & Ben Lang

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Meta Lowers VR User Age To 10

We could be seeing a lot more pre-teens in the metaverse moving forward. Last week Meta announced new parent-managed Meta accounts for families, allowing parents and guardians to better manage their children’s VR activities on Meta Quest 2 and Meta Quest 3 headsets. The company also announced that it’s lowering the recommended age for VR […]

The post Meta Lowers VR User Age To 10 appeared first on VRScout.

VRScout & Kyle Melnick

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A Concise Beginner’s Guide to Apple Vision Pro Design & Development

Apple Vision Pro has brought new ideas to the table about how XR apps should be designed, controlled, and built. In this Guest Article, Sterling Crispin offers up a concise guide for what first-time XR developers should keep in mind as they approach app development for Apple Vision Pro. Guest Article by Sterling Crispin Sterling Crispin […]

Road to VR & Ben Lang

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Hyundai Debuts Immersive Exhibit At Cannes Lions

“Miles That Define Us” details pivotal moments in Hyundai’s purpose of progress for humanity through product innovation. Hyundai and The Trust, the leading creative agency for advertising partners of the Wall Street Journal, today announced the release of a new video and immersive content campaign entitled ‘Miles That Define Us.’ The campaign, which features short documentaries and […]

The post Hyundai Debuts Immersive Exhibit At Cannes Lions appeared first on VRScout.

VRScout & Bobby Carlton

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Our Top 5 VR Demos from Steam Next Fest This Week

Valve is back at it with Steam Next Fest, the indie showcase that features free demos for upcoming PC games. We picked out some of the most promising demos among the two dozen VR games showcased this week. Steam has made it marginally less simple to find VR titles this year. In years prior, VR […]

Road to VR & Scott Hayden

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Apple Vision Pro Will Support WebXR for Fully Immersive Experiences in the Browser

Apple has confirmed that Safari on Vision Pro will support WebXR, a web-standard that allows immersive experiences to be delivered through the browser. In a somewhat surprising move, Apple confirmed that Safari on Vision Pro will support WebXR. Prior to the reveal of the headset, it was an open question whether the company would entertain […]

Road to VR & Ben Lang

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Could Origami Be The Future Of VR Haptics?

The art of folding paper could be the key to unlocking more realistic VR experiences. A group of researchers based out of Westlake University in China has developed a device that can improve the realism and fidelity of objects in VR using an approach inspired by origami, the art of paper folding to create 3D […]

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VRScout & Bobby Carlton