Skydance Interactive announced today that gaming industry veteran Chris Busse is taking up the position of acting president. AR/VR – VentureBeat & Mike Minotti
The Elite: Dangerous Odyssey expansion will launch without VR
The huge Odyssey expansion for the Elite: Dangerous space sim is coming in early 2021 and won’t be VR-compatible “for launch.” AR/VR – VentureBeat & Ian Hamilton, UploadVR
Baobab Studio’s next VR film is Baba Yaga
Baobab Studios, the developers behind Bonfire, Asteroids! and more, revealed that its next project is an immersive experience called „Baba Yaga.“ AR/VR – VentureBeat & Harry Baker, UploadVR
I Expect You To Die is an Oculus Quest hit, reaching $2 million in revenue
Schell Games’ I Expect You To Die is the latest VR title to celebrate huge success on Oculus Quest, selling nearly 100,000 copies and generating $2 million. AR/VR – VentureBeat & Jamie Feltham, Upload VR
Oculus Link update improves positional tracking
The Oculus PC app v18 update improves the accuracy of positional tracking prediction for Oculus Link. v18 is currently available on the Public Test Channel. AR/VR – VentureBeat & David Heaney, UploadVR
Half-Life: Alyx update adds unassuming but impressive liquid effect to bottles
An amazing new detail arrives in the latest Half-Life: Alyx 1.4 update: Bottles now have liquid in them. No, seriously, it’s pretty impressive. AR/VR – VentureBeat & Jamie Feltham, Upload VR
Blade & Sorcery launches out of early access June 4 on Oculus and Steam
The new trailer for the massive “Sorcery Update” for Blade & Sorcery reveals that it will hit both Steam and Oculus Home for Rift platforms on June 4. AR/VR – VentureBeat & David Jagneux, UploadVR
Star Wars: Tales from the Galaxy’s Edge is a new VR adventure from Oculus and ILMxLAB
ILMxLAB announced Star Wars: Tales from the Galaxy’s Edge, a new virtual reality experience being created in collaboration with Oculus Studios. AR/VR – VentureBeat & Mike Minotti
Cirrus Logic’s sensors will bring better touch feedback to game gadgets
Cirrus Logic is launching new sensor chips that will bring better touch feedback, or haptics, to all kinds of gadgets including gaming devices. AR/VR – VentureBeat & Dean Takahashi
How publishing indie games is like building a band
How Games Make Money talks to Guillaume Jamet, who is the VP of publishing and marketing Dear Villagers. Guillaume explains what he is looking for in games. AR/VR – VentureBeat & Jeff Grubb