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Meta Releases New Audio Ray Tracing Tool for More Immersive Soundscapes on Quest

Meta announced its released a new Acoustic Ray Tracing feature that will make it easier for developers to add more immersive audio to their VR games and apps. Released in the Audio SDK for Unity and Unreal, the new Acoustic Ray Tracing tech is designed to automate the complex process of simulating realistic acoustics which […]

The post Meta Releases New Audio Ray Tracing Tool for More Immersive Soundscapes on Quest appeared first on Road to VR.

Road to VR & Scott Hayden

“No pixel left behind”: The new era of high-fidelity graphics and visualization has begun

Advances in ray tracing, open programming and new platforms that combine processing units, interconnect, memory, and software are speeding production of high-fidelity graphics. AR/VR – VentureBeat & VB Staff