After covering Apple’s and Google’s wearables strategies, where does Facebook sit? And how does this trace back to its broader spatial-computing ambitions? There are several orbiting parts we examine in the latest report excerpt.
The post What’s Facebook’s Wearables Master Plan? appeared first on AR Insider.
Welcome back to Spatial Beats, AR Insider’s weekly series that features observations and insights of XR author and futurist Charlie Fink. This week, Snap’s new AR Spectacles, Google I/O takeaways and Digilens‘ new reference frames.
Snap today unveiled developer-facing AR glasses. As the next generation of its Spectacle camera glasses, the hardware features optical and display systems for the first time. That’s right, Spectacles are now true AR glasses.
Welcome back to Spatial Beats, AR Insider’s weekly series that features observations and insights of author and futurist Charlie Fink. This week, the Epic/Apple saga continues, HTC doubles down on enterprise AR and Niantic enters the AR platform race.
Niantic’s Lightship is part rebrand of the Real World Platform and part functional transition to an SDK (or ARDK). As such, it will be made available to developers on a broader scale. Moreover, it seals Niantic’s longstanding fate as an AR platform.
Wearables revenues could signal Apple’s continued financial motivations to lessen dependence on a maturing iPhone. Moreover, could they warm the world up for AR glasses by conditioning them with headworn hardware? We examine.
Welcome back to Spatial Beats, AR Insider’s weekly series that features observations and insights of author and futurist Charlie Fink. This week, Snapchat acquires Pixel8.Earth and Adidas & Tooz reveal more about their partnership.