How to solve my AR model FBX of 255 MBS size from hanging or lagging while running on mobile camera?
![]() | The FBX model is running on platform of ARCore in Unity Engine of version 2018.4 and mobile model of Samsung Note 9. Size of FBX model is 250 MBs to work with. Question is, when model is tapped on screen it does not perform all functions i.e. rotation and scaling in and out in smooth flow. Rather it hangs from short time to time. How can I resolve this problem, urgent replies would be much helpful. Below screenshots are helpful to see my application size in real-time. [link] [comments] |
Filed under: augmentedreality - @ 15. Juni 2020 14:40