Skip to content
☰
(⌐■_■)

spatialcomputing.info

                     __  _       __                                 __  _               _       ____    
   _________  ____ _/ /_(_)___ _/ /________  ____ ___  ____  __  __/ /_(_)___  ____ _  (_)___  / __/___ 
  / ___/ __ \/ __ `/ __/ / __ `/ / ___/ __ \/ __ `__ \/ __ \/ / / / __/ / __ \/ __ `/ / / __ \/ /_/ __ \
 (__  ) /_/ / /_/ / /_/ / /_/ / / /__/ /_/ / / / / / / /_/ / /_/ / /_/ / / / / /_/ / / / / / / __/ /_/ /
/____/ .___/\__,_/\__/_/\__,_/_/\___/\____/_/ /_/ /_/ .___/\__,_/\__/_/_/ /_/\__, (_)_/_/ /_/_/  \____/ 
    /_/                                            /_/                      /____/                      
 
Logo spatialcomputing.info Nicht die Mona Lisa
If you’re creating ‚urban AR‘ without an urban screen, people in your virtual scenery have no clue what they’re interacting with, unless you yell instructions at them. To avoid that, ‚m testing if loud unsubtle sounds can help them to have a bit of insight into the effect of their (inter)actions.
If you're creating 'urban AR' without an urban screen, people in your virtual scenery have no clue what they're interacting with, unless you yell instructions at them. To avoid that, 'm testing if loud unsubtle sounds can help them to have a bit of insight into the effect of their (inter)actions. submitted by /u/BeYourOwnRobot
[link] [comments]

Filed under: augmentedreality - @ 24. Juni 2022 9:24


 
 
 
Proudly powered by WordPress and RetroGeek-Theme