Terra – Model 3. Augmented reality face mask I made for my AR stories called “Stories from Within”

submitted by /u/swatchstudio [link] [comments] Augmented Reality & /u/swatchstudio

Apple AR Glasses could launch sooner than you think

submitted by /u/Evelyndd6 [link] [comments] Augmented Reality & /u/Evelyndd6

This is a WebAR experience I created myself for fun (especially for tiger king fans)- If you have any questions, I’d be happy to help with it!

submitted by /u/rei_7 [link] [comments] Augmented Reality & /u/rei_7

Check out director Aaron Bradbury’s recent film which uses volumetric live capture to take viewers on a heartbreaking journey of hope through grief: http://nsccreative.com/projects/fragments/

submitted by /u/Hello_Atlas-V [link] [comments] Augmented Reality & /u/Hello_Atlas-V

Microsoft und OpenAI entwickeln KI-Supercomputer

Auf dem Weg zu besserer KI setzen OpenAI und Microsoft auf Rechenleistung in der Azure-Cloud. MIXED | News zu VR, AR und KI & Matthias Bastian

Nreal Light: AR-Brille bekommt wichtiges Feature

Nreal gibt bekannt, dass die Light-Brille Unterstützung für lokal geteilte AR-Inhalte bekommt. MIXED | News zu VR, AR und KI & Tomislav Bezmalinovic

Came Across This TCG in South Korea That Uses AR Tech

submitted by /u/apogee_3 [link] [comments] Augmented Reality & /u/apogee_3

Boston Dynamics Roboterhund Spot hütet Schafe in Neuseeland

Ein autonomer Roboterhund als Hütehund-Ersatz? Schafe finden diese Idee wohl eher mäh. MIXED | News zu VR, AR und KI & Matthias Bastian

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Let’s say Apple releases AR glasses that tethers to iPhones in 2022. What companies are likely to release a competing product for Android phones?

submitted by /u/AquaVR [link] [comments] Augmented Reality & /u/AquaVR

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long-time vfx artist looking to get into AR / MR

Due to COVID I’ve recently been laid off – have been doing 3D (Maya, Zbrush) for 15 years and 2D (Nuke, AE) for 5 years.

I’ve been wanting to get out of episodic / features and into a more interactive format for some time, and I finally have an excuse now!

I know that my experience with 3D (modeling, texturing, lighting, rigging, animating, rendering) and general digital art workflow will serve me well – but other than that, I’m lacking the core skill of MR dev. There are quite a few options out there, from Unity to Unreal to something lighter like Snap and IG filters .. wondering if anyone on here has made a similar transition and has any advice or comments.

Thanks!

submitted by /u/schwendigo
[link] [comments] Augmented Reality & /u/schwendigo