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When you’re creating AR games the first challenge is to dynamically match the arena with the physical world. There shouldn’t be areas that can’t be reached. Next challenge is creating a meaningful exchange between reality and the gameplay. Letting passersby generate the scenery solves both puzzles!
When you're creating AR games the first challenge is to dynamically match the arena with the physical world. There shouldn't be areas that can't be reached. Next challenge is creating a meaningful exchange between reality and the gameplay. Letting passersby generate the scenery solves both puzzles! submitted by /u/BeYourOwnRobot
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Filed under: augmentedreality - @ 29. Juni 2022 16:22


 
 
 
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