When you’re creating AR games the first challenge is to dynamically match the arena with the physical world. There shouldn’t be areas that can’t be reached. Next challenge is creating a meaningful exchange between reality and the gameplay. Letting passersby generate the scenery solves both puzzles! submitted by /u/BeYourOwnRobot [link] [comments] Filed under: augmentedreality - @ 29. Juni 2022 16:22