Skip to content
☰
(⌐■_■)

spatialcomputing.info

                     __  _       __                                 __  _               _       ____    
   _________  ____ _/ /_(_)___ _/ /________  ____ ___  ____  __  __/ /_(_)___  ____ _  (_)___  / __/___ 
  / ___/ __ \/ __ `/ __/ / __ `/ / ___/ __ \/ __ `__ \/ __ \/ / / / __/ / __ \/ __ `/ / / __ \/ /_/ __ \
 (__  ) /_/ / /_/ / /_/ / /_/ / / /__/ /_/ / / / / / / /_/ / /_/ / /_/ / / / / /_/ / / / / / / __/ /_/ /
/____/ .___/\__,_/\__/_/\__,_/_/\___/\____/_/ /_/ /_/ .___/\__,_/\__/_/_/ /_/\__, (_)_/_/ /_/_/  \____/ 
    /_/                                            /_/                      /____/                      
 
Logo spatialcomputing.info Nicht die Mona Lisa
A Virtual-First Workforce: Designing the Future of Remote Collaboration

The post-Covid era isn't about remote work necessarily, but rather an increasingly distributed workforce. How can XR support that world with immersive collaboration, and what are top UI and design considerations?

This post appeared first on AR Insider.


Filed under: Contributors - @ 12. September 2024 14:00


 
 
 
Proudly powered by WordPress and RetroGeek-Theme