Oculus Quest expands safety, hand tracking, and remote work options

Facebook is celebrating the first anniversary of its Oculus Quest all-in-one VR headset with Guardian system, hand control, and Oculus Store updates. AR/VR – VentureBeat & Jeremy Horwitz

Nreal Light AR glasses add multi-user shared spaces and WebXR support

As Nreal Light continues to move closer to its consumer kit debut, developers are getting new features and incentives to create content for the AR platform. AR/VR – VentureBeat & Jeremy Horwitz

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Nvidia launches early access for Omniverse computer graphics and simulation platform

Nvidia said it is launching early access to its Omniverse computer graphics and simulation platform, which allows 3D creators to work in real time. AR/VR – VentureBeat & Dean Takahashi

Microsoft Research’s VROOM combines life-sized AR avatars with robots

Microsoft Research developed VROOM, a system combining VR, AR, and telepresence robots to bring life-sized avatars to the workplace for online meetings. AR/VR – VentureBeat & Khari Johnson

Firefox 76 arrives with password management and Zoom improvements

Mozilla has launched Firefox 76 with new Firefox Lockwise password functionality, a change to how Zoom works, and a handful of developer features. AR/VR – VentureBeat & Emil Protalinski

Mental wellness becomes a forefront issue for game professionals during pandemic

Mental wellness for gaming professionals has become a forefront issue as we all work in self-isolation at our homes, mental health advocates say. AR/VR – VentureBeat & Dean Takahashi

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How to watch GamesBeat Summit 2020

Here’s how to watch GamesBeat Summit on YouTube, Twitch, and Mixer, but also in Oculus Venues and in a Hearo.live communal voicechat room. AR/VR – VentureBeat & Jeff Grubb

Magic Leap announces layoffs and enterprise refocus to ensure second AR headset

The well-funded augmented reality company is trimming its workforce and targeting enterprise customers in an effort to guarantee its next-gen glasses ship. AR/VR – VentureBeat & Jeremy Horwitz

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How to make an indie game that can survive | How Games Make Money

Indie developer Rootpew talks with How Games Make Money about turning indie hit Split or Steal into a game that can survive and overcome its costs. AR/VR – VentureBeat & Jeff Grubb

Seek Education uses AR models to teach art, history, and science

An AR company best known for its ecommerce platform is leveraging its 3D engine and models to teach K-12 students about six different subjects. AR/VR – VentureBeat & Jeremy Horwitz