“With shorter latency times, less jitter, and less packet loss in mobile gaming, 5G makes true cloud gaming services more of a reality.“ AR/VR – VentureBeat & VB Staff
How vertical location improves operational efficiency
From food delivery services to safety apps, 3D location technology is about to transform 2D technology. AR/VR – VentureBeat & Debra Sharp
Nvidia reveals Omniverse Enterprise for simulating products and worlds
Nvidia has announced its Omniverse, a virtual environment dubbed a „metaverse“ for engineers, will be available as an enterprise service. AR/VR – VentureBeat & Dean Takahashi
Catch NVIDIA GTC 21 live right here
Don’t miss the lateset breakthroughs in AI, autonomous vehicles, accelerated computing, health care, game development, and more here on VB. AR/VR – VentureBeat & VB Staff
Global chip shortage affects more than cars
The global chip shortage will impact more than the automotive industry as businesses and consumers grapple with an unprecedented shortage. AR/VR – VentureBeat & Reuters
World-leading AI research and inclusion at the forefront of this year’s NVIDIA GTC
Register free for over 1,500 sessions covering breakthroughs in AI, accelerated computing, autonomous vehicles, health care, gaming and more. AR/VR – VentureBeat & VB Staff
Productiv, which develops software that helps enterprises manage SaaS apps, raises $45M
Productiv, a startup developing a platform to manage software-as-a-service apps, has raised $45 million in funding. AR/VR – VentureBeat & Kyle Wiggers
Facebook’s new computer vision model achieves state-of-the-art performance by learning from random images
Facebook announced an AI model trained on a billion images that it claims achieves state-of-the-art results on a range of benchmarks. AR/VR – VentureBeat & Kyle Wiggers
GamesBeat + Oculus present: “Science fiction, tech, and games” in VR
Science fiction, tech, and games inspire each other; what was once science fiction is becoming technological fact. AR/VR – VentureBeat & VB Staff